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Ethos for a New Edition
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<blockquote data-quote="TwinBahamut" data-source="post: 5806863" data-attributes="member: 32536"><p>I'm not really a fan of magic being mysterious and dark. I do want it to be different than it has been, but not necessarily dark. Giving Arcane Magic more flavor and identity would be nice.</p><p></p><p>Not bad ideas.</p><p></p><p>Not sure what you mean by "the safety net". A balance between danger and campaign stability is my preference... Not enough danger to make life cheap, but enough to keep the stakes high.</p><p></p><p>I don't really know what to say about this... People say that 3E was fine for mapless play but I don't know how. I'm not sure what a game can even do to support that in comparison to other styles. A reasonable thing to ask for, but a very, very difficult thing to pull off while still allowing real tactical play.</p><p></p><p>I'd expand the rules of the game far, far beyond this limited set, myself. To be honest, I wouldn't call this list of books a wide range of fantasy...</p><p></p><p>If you added fantasy anime and crazy videogame settings that casually blend sci-fi and fantasy, then I'd agree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>All of these are good things to pursue.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5806863, member: 32536"] I'm not really a fan of magic being mysterious and dark. I do want it to be different than it has been, but not necessarily dark. Giving Arcane Magic more flavor and identity would be nice. Not bad ideas. Not sure what you mean by "the safety net". A balance between danger and campaign stability is my preference... Not enough danger to make life cheap, but enough to keep the stakes high. I don't really know what to say about this... People say that 3E was fine for mapless play but I don't know how. I'm not sure what a game can even do to support that in comparison to other styles. A reasonable thing to ask for, but a very, very difficult thing to pull off while still allowing real tactical play. I'd expand the rules of the game far, far beyond this limited set, myself. To be honest, I wouldn't call this list of books a wide range of fantasy... If you added fantasy anime and crazy videogame settings that casually blend sci-fi and fantasy, then I'd agree. :) All of these are good things to pursue. [/QUOTE]
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