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<blockquote data-quote="kristov" data-source="post: 455356" data-attributes="member: 1726"><p><strong>Project Changes..</strong></p><p></p><p>I am aware of the many changes in scope and direction that Master Tools undertook before finally being released as the unsuable E-Tools.</p><p></p><p>However most people point the finger at Hasbro and WoTC - when the more than likely (and my belief) is that the work being done the entire time by Fluid was extremely sub-par and probably way off of the time table they expected and im sure agreed to.</p><p></p><p>This was probably caused by them making promises and setting time lines they were completely unable to keep - and had to ask for more and more money.</p><p></p><p>Hasbro/WoTC finally had to quit burning money on what was obviously a bad choice of developers and bail out of the bigger goals and finally just get them to give them something... anything... to put out.</p><p></p><p>FYI - I personally hate Hasbro - they are the reason WoTC is crumbling and has been sucking for so long - they will probably lead them back into a TSR like state of coma where thier products are all shelved for the purpose of protecting "intellectual license" for products they will never even touch again. </p><p></p><p>I realize hate is a rather emotional word - but from a gamers point of view - thats how i feel. From a real world point of view - where money talks - they are doing what they feel they gotta do for the bottom dollar.</p><p></p><p>So im not trying to defend them - BUT - i definately think the problem was in the choice of developers they chose who didnt deliver a product they had agreed on originally within the time frame and within budget.</p><p></p><p>-Kristov</p></blockquote><p></p>
[QUOTE="kristov, post: 455356, member: 1726"] [b]Project Changes..[/b] I am aware of the many changes in scope and direction that Master Tools undertook before finally being released as the unsuable E-Tools. However most people point the finger at Hasbro and WoTC - when the more than likely (and my belief) is that the work being done the entire time by Fluid was extremely sub-par and probably way off of the time table they expected and im sure agreed to. This was probably caused by them making promises and setting time lines they were completely unable to keep - and had to ask for more and more money. Hasbro/WoTC finally had to quit burning money on what was obviously a bad choice of developers and bail out of the bigger goals and finally just get them to give them something... anything... to put out. FYI - I personally hate Hasbro - they are the reason WoTC is crumbling and has been sucking for so long - they will probably lead them back into a TSR like state of coma where thier products are all shelved for the purpose of protecting "intellectual license" for products they will never even touch again. I realize hate is a rather emotional word - but from a gamers point of view - thats how i feel. From a real world point of view - where money talks - they are doing what they feel they gotta do for the bottom dollar. So im not trying to defend them - BUT - i definately think the problem was in the choice of developers they chose who didnt deliver a product they had agreed on originally within the time frame and within budget. -Kristov [/QUOTE]
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