Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
eTools
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Messageboard Golem" data-source="post: 2009340" data-attributes="member: 18387"><p>I've been using e-Tools for about a week now. I've used it to create characters from scratch, convert existing characters, add new races, create magic items from scratch, randomly generate treasures for my encounters, add spells (from the WOTC Web Spellbook) and create a monster from scratch. I used e-Tools at the table during a recent DM session in my ongoing Forgotten Realms campaign. The program has some strengths and some weaknesses, and may not be for everyone. On the whole, I find it a positive addition to my DnD tool set. </p><p></p><p>The application is a bit quirky. One aspect of good GUI design is that the GUI helps the user accomplish basic or expected tasks, or conversely walks people through complex concepts. Fluid missed the boat on both accounts, in that the simple GUI only provides access to the applications various functions, but does nothing to help a new user. Tooltips are just about de rigeur in modern interface design, and their lack in e-Tools is an amazing oversight. The help file, while an excellent resource on the core books, does not provide much support in learning how to use the program. For example, the overview of the Table Editor claims that it can be used to generate weather. How? It would have been really helpful if Fluid had included a walkthrough that shows one how to create a weather generation table. </p><p></p><p>Much has already been said on the messageboards about the inability to create new prestige classes, so I won't add to that discussion. I am more concerned about the lack of monster templates. Werewolves are a staple monster, but they cannot be created in e-Tools (at least not in the production version.) The templates which were included in the Monster Manual should have been included in the program, perhaps as untemplated races, until Fluid figures out how to add templates to its monster/character creation engine.</p><p></p><p>A minor nit is the colors. I understand it is possible to change the color scheme. I've not done this yet, but given the number of programs out that that use skins, it seems like 'skinning' should have been included, if for no other reason than to remove the burden of picking the colors from the application designers and programmers.</p><p></p><p>The application is fairly buggy, and it has crashed on me several times. It is reasonably well-behaved in that a crash has yet to adversely impact my system. I simply have to restart e-Tools to get back to work. </p><p></p><p>On the other hand, what the program does, it does very well. It is reasonable fast, especially compared to Java-based applications like PCGen. Since you can check the stats at any time during character creation, it is fairly transparent what your different decisions are having on the character's stats. I really like the fact that one can select from a number of included graphics to include on the portrait sheet. While to my personal taste the included PC portraits are not attractive, the fact that one can include whatever one like's as a PC portrait is a strength. </p><p></p><p><span style="color: blue"><strong>My bottom line is that I like e-Tools, and I will continue to use it.</strong></span> I hope Fluid and WOTC give e-Tools all the support it needs. Is it the last word in 3rd Edition DnD software support? No. Will it ever be? Perhaps not, but it is a capable character/NPC/encounter/treasure generator, and with DND community support from such capable individuals like Eric Noah, it is getting better every day.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009340, member: 18387"] I've been using e-Tools for about a week now. I've used it to create characters from scratch, convert existing characters, add new races, create magic items from scratch, randomly generate treasures for my encounters, add spells (from the WOTC Web Spellbook) and create a monster from scratch. I used e-Tools at the table during a recent DM session in my ongoing Forgotten Realms campaign. The program has some strengths and some weaknesses, and may not be for everyone. On the whole, I find it a positive addition to my DnD tool set. The application is a bit quirky. One aspect of good GUI design is that the GUI helps the user accomplish basic or expected tasks, or conversely walks people through complex concepts. Fluid missed the boat on both accounts, in that the simple GUI only provides access to the applications various functions, but does nothing to help a new user. Tooltips are just about de rigeur in modern interface design, and their lack in e-Tools is an amazing oversight. The help file, while an excellent resource on the core books, does not provide much support in learning how to use the program. For example, the overview of the Table Editor claims that it can be used to generate weather. How? It would have been really helpful if Fluid had included a walkthrough that shows one how to create a weather generation table. Much has already been said on the messageboards about the inability to create new prestige classes, so I won't add to that discussion. I am more concerned about the lack of monster templates. Werewolves are a staple monster, but they cannot be created in e-Tools (at least not in the production version.) The templates which were included in the Monster Manual should have been included in the program, perhaps as untemplated races, until Fluid figures out how to add templates to its monster/character creation engine. A minor nit is the colors. I understand it is possible to change the color scheme. I've not done this yet, but given the number of programs out that that use skins, it seems like 'skinning' should have been included, if for no other reason than to remove the burden of picking the colors from the application designers and programmers. The application is fairly buggy, and it has crashed on me several times. It is reasonably well-behaved in that a crash has yet to adversely impact my system. I simply have to restart e-Tools to get back to work. On the other hand, what the program does, it does very well. It is reasonable fast, especially compared to Java-based applications like PCGen. Since you can check the stats at any time during character creation, it is fairly transparent what your different decisions are having on the character's stats. I really like the fact that one can select from a number of included graphics to include on the portrait sheet. While to my personal taste the included PC portraits are not attractive, the fact that one can include whatever one like's as a PC portrait is a strength. [color=blue][b]My bottom line is that I like e-Tools, and I will continue to use it.[/b][/color] I hope Fluid and WOTC give e-Tools all the support it needs. Is it the last word in 3rd Edition DnD software support? No. Will it ever be? Perhaps not, but it is a capable character/NPC/encounter/treasure generator, and with DND community support from such capable individuals like Eric Noah, it is getting better every day. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
eTools
Top