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Evaluate My Multiclass Rules
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<blockquote data-quote="Lorehead" data-source="post: 2867817" data-attributes="member: 40086"><p><a href="http://www.enworld.org/showthread.php?t=162634" target="_blank">The idea of splitting XP between classes is incompatible with the 3E XP chart.</a> Neither is any other proportional XP penalty. If anything, it is probably less self-consistent than the RAW: once we accept that training as either a wizard or a fighter improves your survivability and combat skill, it's inconsistent for a wizard who first trains as a fighter, or a fighter who first trains as a wizard, to sometimes do so and sometimes not.</p><p></p><p>I would recommend that, if you have your heart set on AD&D-style multi-classing in 3E, you assign gestalt characters a LA. That more accurately replicates the effect of the AD&D multi-classing rules than a literal translation does.</p></blockquote><p></p>
[QUOTE="Lorehead, post: 2867817, member: 40086"] [url=http://www.enworld.org/showthread.php?t=162634]The idea of splitting XP between classes is incompatible with the 3E XP chart.[/url] Neither is any other proportional XP penalty. If anything, it is probably less self-consistent than the RAW: once we accept that training as either a wizard or a fighter improves your survivability and combat skill, it's inconsistent for a wizard who first trains as a fighter, or a fighter who first trains as a wizard, to sometimes do so and sometimes not. I would recommend that, if you have your heart set on AD&D-style multi-classing in 3E, you assign gestalt characters a LA. That more accurately replicates the effect of the AD&D multi-classing rules than a literal translation does. [/QUOTE]
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