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Evaluating Range versus Damage (SS vs GWM) - putting a price on range
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<blockquote data-quote="guachi" data-source="post: 7234940" data-attributes="member: 6785802"><p>Some extra silliness with GFB I just calculated.</p><p></p><p>Level 12</p><p>Battlemaster 4</p><p>Arcane Trickster 8</p><p>Shield Master</p><p>Sentinel</p><p>Variant Human (so you can have two feats and a level 20 main stat)</p><p>Green Flame Blade</p><p></p><p>You only get one attack a round, but if you can knock a foe prone you'll get advantage on the attack. Since you only have one attack you can afford to use Precision every single time you miss. You'll also rarely miss if you can prone a foe. In fact, if you can get advantage on the attack you'll hit <span style="color: #FF0000">96.0%</span> of the time. Who cares if you only get one attack a round if it's almost Magic Missile-like in its ability to hit?</p><p></p><p>If you can prone a foe you can sneak attack regardless. But here's how the damage works out including sneak attack and GFB on a prone foe:</p><p>Target 1: <span style="color: #FF0000">35.80</span></p><p>Target 2: <span style="color: #FF0000">10.48</span></p><p>Sentinel: <span style="color: #FF0000">17.50</span></p><p></p><p>Total: <span style="color: #FF0000">63.78</span></p><p></p><p>This is pretty good damage. You'll succeed on knocking foes prone so often that you would use up your 4 superiority dice after 26 rounds of combat. There probably won't be 26 rounds of combat between short rests. So you can probably use your superiority dice to Riposte.</p><p></p><p>If they hit you, you Uncanny Dodge. If they miss you, you Riposte. If they attack your friend, you Sentinel.</p></blockquote><p></p>
[QUOTE="guachi, post: 7234940, member: 6785802"] Some extra silliness with GFB I just calculated. Level 12 Battlemaster 4 Arcane Trickster 8 Shield Master Sentinel Variant Human (so you can have two feats and a level 20 main stat) Green Flame Blade You only get one attack a round, but if you can knock a foe prone you'll get advantage on the attack. Since you only have one attack you can afford to use Precision every single time you miss. You'll also rarely miss if you can prone a foe. In fact, if you can get advantage on the attack you'll hit [COLOR="#FF0000"]96.0%[/COLOR] of the time. Who cares if you only get one attack a round if it's almost Magic Missile-like in its ability to hit? If you can prone a foe you can sneak attack regardless. But here's how the damage works out including sneak attack and GFB on a prone foe: Target 1: [COLOR="#FF0000"]35.80[/COLOR] Target 2: [COLOR="#FF0000"]10.48[/COLOR] Sentinel: [COLOR="#FF0000"]17.50[/COLOR] Total: [COLOR="#FF0000"]63.78[/COLOR] This is pretty good damage. You'll succeed on knocking foes prone so often that you would use up your 4 superiority dice after 26 rounds of combat. There probably won't be 26 rounds of combat between short rests. So you can probably use your superiority dice to Riposte. If they hit you, you Uncanny Dodge. If they miss you, you Riposte. If they attack your friend, you Sentinel. [/QUOTE]
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