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Evaluating Range versus Damage (SS vs GWM) - putting a price on range
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<blockquote data-quote="clearstream" data-source="post: 7235439" data-attributes="member: 71699"><p>I wouldn't like anyone to assume a - *cough* - <em>precision</em>, that isn't warranted. Double-checking superiority die expenditure, GFB is expending 1 or 2 per combat, and SS/GWM are expending 3 or 4. When we pull the latter back they shed a couple of points. A bigger reduction is that I neglected to account for the fact that a Riposte is only available to GFB when the foe <em>misses</em>. Revised SS uses 2 or 3 per combat.</p><p></p><p>With that, and correcting superiority die expenditure, we have</p><p></p><p>GWM = <strong><span style="color: #FF0000">~43</span></strong></p><p>PHB SS = <strong><span style="color: #FF0000">~40</span></strong></p><p>Revised SS = <strong><span style="color: #FF0000">~32</span></strong></p><p>GFB = <strong><span style="color: #FF0000">~62</span></strong> <em>corrected so Riposte is only upon foe missing</em></p><p></p><p>At this point we get a clear sense that PHB SS is too strong compared with melee. Revised SS is about right against GWM, based on a 1.3 factoring. And I personally feel that GWM defines the edge of correct balance. It's about precisely (heh) where it should be.</p><p></p><p>Splatbook content remains OP.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7235439, member: 71699"] I wouldn't like anyone to assume a - *cough* - [I]precision[/I], that isn't warranted. Double-checking superiority die expenditure, GFB is expending 1 or 2 per combat, and SS/GWM are expending 3 or 4. When we pull the latter back they shed a couple of points. A bigger reduction is that I neglected to account for the fact that a Riposte is only available to GFB when the foe [I]misses[/I]. Revised SS uses 2 or 3 per combat. With that, and correcting superiority die expenditure, we have GWM = [B][COLOR=#FF0000]~43[/COLOR][/B] PHB SS = [B][COLOR=#FF0000]~40[/COLOR][/B] Revised SS = [B][COLOR=#FF0000]~32[/COLOR][/B] GFB = [B][COLOR=#FF0000]~62[/COLOR][/B] [I]corrected so Riposte is only upon foe missing[/I] At this point we get a clear sense that PHB SS is too strong compared with melee. Revised SS is about right against GWM, based on a 1.3 factoring. And I personally feel that GWM defines the edge of correct balance. It's about precisely (heh) where it should be. Splatbook content remains OP. [/QUOTE]
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