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Evaluating the warlord-y Fighter
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<blockquote data-quote="koga305" data-source="post: 6488473" data-attributes="member: 6747640"><p>The first isn't a bad idea, but it sort of supercedes the Distracting Strike maneuver - and maybe it should call out the Help action as that's essentially what you are doing. The second seems a little strange to have as an at-will ability and seems like it could lead to a lot of erasing and rewriting in the "Temp HP" box of character sheets. I really like the idea of making it Reaction-based, though - helping an ally off turn helps to capture the 4E Warlord feel.</p><p></p><p>Maybe a feat similar to Sentinel would be good? There's definitely precedent for at-will, combat style-defining abilities to be available for the cost of a feat. Just spitballing, but perhaps we could have something like this.</p><p></p><p><strong>Tactical Leader</strong></p><p><strong></strong>You are an expert at leading your allies to victory, directing their strikes against the most powerful enemies you face. You gain the following benefits:</p><p></p><ul> <li data-xf-list-type="ul">Friendly creatures within 30 feet of you who can see and hear you (including yourself) gain a +2 bonus to Initiative.</li> <li data-xf-list-type="ul">If you take the Attack action on your turn, you can use a bonus action to take the Help action to aid an ally in attacking your target.</li> <li data-xf-list-type="ul">When you score a critical hit on a creature, you may choose one ally. That ally may immediately use its reaction to make one weapon attack against the same creature.</li> </ul></blockquote><p></p>
[QUOTE="koga305, post: 6488473, member: 6747640"] The first isn't a bad idea, but it sort of supercedes the Distracting Strike maneuver - and maybe it should call out the Help action as that's essentially what you are doing. The second seems a little strange to have as an at-will ability and seems like it could lead to a lot of erasing and rewriting in the "Temp HP" box of character sheets. I really like the idea of making it Reaction-based, though - helping an ally off turn helps to capture the 4E Warlord feel. Maybe a feat similar to Sentinel would be good? There's definitely precedent for at-will, combat style-defining abilities to be available for the cost of a feat. Just spitballing, but perhaps we could have something like this. [B]Tactical Leader [/B]You are an expert at leading your allies to victory, directing their strikes against the most powerful enemies you face. You gain the following benefits: [LIST] [*]Friendly creatures within 30 feet of you who can see and hear you (including yourself) gain a +2 bonus to Initiative. [*]If you take the Attack action on your turn, you can use a bonus action to take the Help action to aid an ally in attacking your target. [*]When you score a critical hit on a creature, you may choose one ally. That ally may immediately use its reaction to make one weapon attack against the same creature. [/LIST] [/QUOTE]
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