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Evaluation of 3.5 Rule Changes.
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<blockquote data-quote="Prince Atom" data-source="post: 3302683" data-attributes="member: 6046"><p>Yes, I have. In my last game, the ranger was built around bastard sword/shield bash as a two-weapon fighting technique. Don't ask me why he chose those two, but it seemed to work.</p><p></p><p>And I must disagree with your second sentence. For the bulk of that game, we had the ranger, a paladin with a greatsword, and a rogue who was focused on ranged attacks. The paladin didn't have Power Attack, but she and the ranger were about on a level, as far as I can remember (we last played in November '05). I brought up the whole concept of a floating shield to the paladin, and she was pretty much just, "Meh. No thanks." Boggles the mind that there's someone out there who doesn't run the game for the numbers. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The rogue was the real headache. The player has such luck with the d20 as I've never seen before. Even playing other games (like Heroscape, most recently) she rarely rolls below 10 or 11. Once she had the <em>thundering</em> ability applied to her longbow, she started dealing all kinds of sonic damage. Not a fight went by but she didn't crit on someone. It would have been worse if I'd remembered to keep up on the whole deafness side effect.</p><p></p><p>TWK</p></blockquote><p></p>
[QUOTE="Prince Atom, post: 3302683, member: 6046"] Yes, I have. In my last game, the ranger was built around bastard sword/shield bash as a two-weapon fighting technique. Don't ask me why he chose those two, but it seemed to work. And I must disagree with your second sentence. For the bulk of that game, we had the ranger, a paladin with a greatsword, and a rogue who was focused on ranged attacks. The paladin didn't have Power Attack, but she and the ranger were about on a level, as far as I can remember (we last played in November '05). I brought up the whole concept of a floating shield to the paladin, and she was pretty much just, "Meh. No thanks." Boggles the mind that there's someone out there who doesn't run the game for the numbers. :) The rogue was the real headache. The player has such luck with the d20 as I've never seen before. Even playing other games (like Heroscape, most recently) she rarely rolls below 10 or 11. Once she had the [i]thundering[/i] ability applied to her longbow, she started dealing all kinds of sonic damage. Not a fight went by but she didn't crit on someone. It would have been worse if I'd remembered to keep up on the whole deafness side effect. TWK [/QUOTE]
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