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Eve of Mirkwood [Full]
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<blockquote data-quote="Dlsharrock" data-source="post: 4142982" data-attributes="member: 55833"><p>Ok guys, it's definitely a valid point. I'll have a think and come up with something, hopefully to post tommorrow, regarding levels, starting information and so on. </p><p></p><p></p><p></p><p>Very much book Tolkien. As mentioned previously, knowledge of chronology isn't crucial from a player perspective. From a GM perspective I'm sticking as strictly as I can to a mixture of official encyclopedias, bestiaries, Silmarillion, Hobbit and Lord of the Rings, plus Tolkien's notes and some of the stuff released by his son, in order to make the period as true to the histories as possible. The only book I haven't studied in great detail is The Children of Húrin, though I do know the story.</p><p></p><p></p><p></p><p>Magic relies much more on artefacts than the energy-based 'manna' magic of D&D, though true magic users like Sauron have an inherant spiritual ability to create what I'd deem D&D style sorcery. Even Gandalf is somewhat lost without his staff (and in book Tolkien, by Narya, the Elven ring of fire). It really does depend on where he is though. In the Undying Lands, where he's more maiar than man, he's only a couple of rungs down the evolutionary ladder from godhood.</p><p></p><p></p><p></p><p>A nice idea for a character actually, and a good potential reason for him becoming an adventurer. The honour-bound Gondor Men of Minas <em>Arnor </em>(doesn't become Minas Tirith until Minas Ithil "Tower of the Moon" fell to the Witch King of Angmar and became Minas Morgul "Tower of the Wraiths" when the Gondor Men renamed Minas Arnor "Tower of the Sun" to Minas Tirith "Tower of the Guard"- and in our period the Witch King is still very much in Angmar) um, where was I, the honour-bound Gondor Men of Minas Arnor would likely throw him out of the city at a pinch for doing something so unholy as nicking stuff.</p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4142982, member: 55833"] Ok guys, it's definitely a valid point. I'll have a think and come up with something, hopefully to post tommorrow, regarding levels, starting information and so on. Very much book Tolkien. As mentioned previously, knowledge of chronology isn't crucial from a player perspective. From a GM perspective I'm sticking as strictly as I can to a mixture of official encyclopedias, bestiaries, Silmarillion, Hobbit and Lord of the Rings, plus Tolkien's notes and some of the stuff released by his son, in order to make the period as true to the histories as possible. The only book I haven't studied in great detail is The Children of Húrin, though I do know the story. Magic relies much more on artefacts than the energy-based 'manna' magic of D&D, though true magic users like Sauron have an inherant spiritual ability to create what I'd deem D&D style sorcery. Even Gandalf is somewhat lost without his staff (and in book Tolkien, by Narya, the Elven ring of fire). It really does depend on where he is though. In the Undying Lands, where he's more maiar than man, he's only a couple of rungs down the evolutionary ladder from godhood. A nice idea for a character actually, and a good potential reason for him becoming an adventurer. The honour-bound Gondor Men of Minas [I]Arnor [/I](doesn't become Minas Tirith until Minas Ithil "Tower of the Moon" fell to the Witch King of Angmar and became Minas Morgul "Tower of the Wraiths" when the Gondor Men renamed Minas Arnor "Tower of the Sun" to Minas Tirith "Tower of the Guard"- and in our period the Witch King is still very much in Angmar) um, where was I, the honour-bound Gondor Men of Minas Arnor would likely throw him out of the city at a pinch for doing something so unholy as nicking stuff. [/QUOTE]
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