Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
Eve of Mirkwood [Full]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dlsharrock" data-source="post: 4184414" data-attributes="member: 55833"><p><a href="http://dndsrd.net/unearthedInjury.html" target="_blank">http://dndsrd.net/unearthedInjury.html</a></p><p></p><p>Thanks Shay. I'm up for using this, actually. The Vitality/Wounds system looks well suited to Middle-Earth, however I'll require a nod from each player, otherwise we'll stick with the Hit Points and the group can source itself a healer NPC <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Before voting yay, please take a moment to read the link provided by Shay (pasted above - please bookmark it if you're voting yay). Things to note: Con damage can have disastrous effects on life and limb with this system and there's a greater risk of sudden death from enemies capable of dealing large amounts of damage with a single hit. On the plus side, its easier to recover from battle or illness, and the higher the level the tougher your PC becomes.</p><p></p><p>If we go with the variant rules, just swap your existing Hit Points for Vitality Points since we already started out with maximum HPs at level one. Ensure you also remember to add CON for each level. I forgot to check PC sheets that CON was added and suspect I forgot to mention it in my rather convoluted 'how to determine HPs' blitherfest.</p><p></p><p>The class defence variant seems more fitting for a low-or-no-armour setting, like a seafaring campaign, or I guess a pre-metallurgy era. I know I've limited types of plate, but there's no reason for PCs to go unprotected by light variations of armour.</p><p></p><p>Please note also: if you decide to vote nay on the variant rule, you needn't justify, or feel you need to justify, your reason to the group. </p><p></p><p>Thanks for the revisions everyone. I'll scribe everything up onto hard copy character sheets and then we can start thinking about getting this game started.</p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4184414, member: 55833"] [url]http://dndsrd.net/unearthedInjury.html[/url] Thanks Shay. I'm up for using this, actually. The Vitality/Wounds system looks well suited to Middle-Earth, however I'll require a nod from each player, otherwise we'll stick with the Hit Points and the group can source itself a healer NPC :) Before voting yay, please take a moment to read the link provided by Shay (pasted above - please bookmark it if you're voting yay). Things to note: Con damage can have disastrous effects on life and limb with this system and there's a greater risk of sudden death from enemies capable of dealing large amounts of damage with a single hit. On the plus side, its easier to recover from battle or illness, and the higher the level the tougher your PC becomes. If we go with the variant rules, just swap your existing Hit Points for Vitality Points since we already started out with maximum HPs at level one. Ensure you also remember to add CON for each level. I forgot to check PC sheets that CON was added and suspect I forgot to mention it in my rather convoluted 'how to determine HPs' blitherfest. The class defence variant seems more fitting for a low-or-no-armour setting, like a seafaring campaign, or I guess a pre-metallurgy era. I know I've limited types of plate, but there's no reason for PCs to go unprotected by light variations of armour. Please note also: if you decide to vote nay on the variant rule, you needn't justify, or feel you need to justify, your reason to the group. Thanks for the revisions everyone. I'll scribe everything up onto hard copy character sheets and then we can start thinking about getting this game started. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Eve of Mirkwood [Full]
Top