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Eve of Mirkwood [Full]
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<blockquote data-quote="Fenris" data-source="post: 4190784" data-attributes="member: 2820"><p>You're call there. I think it does the setting well though.</p><p></p><p>Here is my character as a first draft. I need a few things t round him out, but I wanted to get your eyes on it so far.</p><p></p><p>May I treat the staff you gave me as a quarterstaff?</p><p>I tried to choose very subtle spells, things the elves would do simply and not think of them as magicalm but let me know if any are not appropriate.</p><p></p><p>I still need an animal companion, I am leaning towards an eagle, for well many reasons, I think it's the most setting appropriate, but feel free to add some advice.</p><p></p><p>And have we/you decided upon HP vs W/VP?</p><p></p><p>[sblock]</p><p>[CODE][B]Name:[/B] Thalion</p><p>[B]Class:[/B] Druid (UA variant)</p><p>[B]Race:[/B] Elf (Sindar)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CG</p><p>[B]Deity:[/B] Vala</p><p></p><p>[B]Str:[/B] 10 +0 (02p.) [B]Level:[/B] 2 [B]XP:[/B] 1000</p><p>[B]Dex:[/B] 16 +3 (06p.) [B]BAB:[/B] +1 [B]HP:[/B] XXX (2d8)</p><p>[B]Con:[/B] 10 +0 (04p.) [B]Grapple:[/B] +2 </p><p>[B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 10 +0 (02p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +X +X +3 +X +X +3 16</p><p>[B]Touch:[/B] 16 [B]Flatfooted:[/B] 13</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +0 +3</p><p>[B]Ref:[/B] 0 +3 +3</p><p>[B]Will:[/B] 3 +3 +6</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Comp Longbow +5 1d8+1 19-20</p><p>Nimbrethil staff +3 1d6+1 19-20</p><p>XXXX +X XdXX+X XX-XXxX</p><p>XXXX +X XdXX+X XX-XXxX</p><p></p><p>[B]Languages:[/B] Westron, Sindarian</p><p></p><p>[B]Abilities:[/B] Favored Enemy (Orcs), Nature sense, Wild Empathy, Woodland stride,</p><p></p><p>[B]Feats:[/B] Track, </p><p></p><p>[B]Spells:[/B]</p><p>0 level: 4</p><p>1st Level: 3</p><p></p><p>[sblock=Spell lists]</p><p>Default</p><p>0 level: Cure Minor Wounds, Detect Poison, Detect Magic, Resistance</p><p>1st level: Goodberry, Speak with animals, Cure Light Wounds</p><p>[/sblock]</p><p></p><p>[B]Skill Points:[/B] 26 [B]Max Ranks:[/B] 5/2.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Handle animal 2 +0 +2</p><p>Heal 4 +3 +7</p><p>Knowledge (Nature) 5 +0 +2 +7</p><p>Listen 3 +3 +2 +8</p><p>Ride 2 +3 +5</p><p>Search 0 +0 +2 +2</p><p>Sense Motive X +X +X</p><p>Sleight Of Hand X +X +X</p><p>Speak Language X +X +X</p><p>Spellcraft X +X +X</p><p>Spot 3 +3 +2 +8</p><p>Survival 5 +3 +4 +12</p><p>Swim 2 +1 +3</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Nimbrethil staff +1 Orc bane (cast one spell/day: Warp Wood, Soften Earth & Stone and Tree Shape )</p><p>Comp Longbow 100 gp</p><p>Quiver 20 arrows 2gp</p><p>Backpack 2 gp</p><p>Healer's herbal kit 50 gp</p><p></p><p></p><p>XXXX XXsp XXlb</p><p>XXXX XXgp XXlb</p><p>XXXX XXgp XXlb</p><p>[B]Total Weight:[/B]XXlb [B]Money:[/B] XXgp XXsp XXcp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] XXX XXX XXX XXX XXX</p><p></p><p>Kallo</p><p>[sblock]</p><p>Size/Type: Small Animal </p><p>Hit Dice: 1d8+1 (5 hp) </p><p>Initiative: +2 </p><p>Speed: 10 ft. (2 squares), fly 80 ft. (average) </p><p>Armor Class: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 </p><p>Base Attack/Grapple: +0/-4 </p><p>Attack: Talons +3 melee (1d4) </p><p>Full Attack: 2 talons +3 melee (1d4) and bite -2 melee (1d4) </p><p>Space/Reach: 5 ft./5 ft. </p><p>Special Attacks: — </p><p>Special Qualities: Low-light vision </p><p>Saves: Fort +3, Ref +4, Will +2 </p><p>Abilities: Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6 </p><p>Skills: Listen +4, Spot +16 </p><p>Feats: Alertness, Weapon Finesse, Link, Share Spells</p><p>Environment: Temperate mountains </p><p>Organization: Solitary or pair </p><p>Challenge Rating: ½ </p><p>Advancement: 2-3 HD (Medium) </p><p>Level Adjustment: — </p><p>[/sblock]</p><p></p><p>[B]Age:[/B] 75</p><p>[B]Height:[/B] 6'0"</p><p>[B]Weight:[/B] 160lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Silver</p><p>[B]Skin:[/B] Fair[/CODE]</p><p><strong>Appearance:</strong> Thalion dresses in the simple, but well made and durable clothing of his people. He usually wears green clothes, and has a brown cloak. He carries a staff and a bow with him, and since his return, few have seen him without them.</p><p></p><p><strong>Background:</strong> Thalion was a young elf who loved the forest. Greenwood the Great was great</p><p> indeed to one who enjoyed nature. Thalion ran under the boughs and wondered at the life great and small.</p><p>He began to learn all the names of the Kelvar and Olvar. He learn the uses for them, to respect them as Yavannas creations. That reverence </p><p>allowed him to have a great sense of closeness with the natural world, and use Yavanna's gifts to him.</p><p>All that changed when Thalion was only 50 years old, a young elf still. He had caught sight of a white hart, and had given chase.</p><p>He did not want to shoot it, merely watch such a unique creature. The hart eluded him, and Thalion used all his forest lore and skill</p><p>to track it down. So focused was he on his prey that he failed to notice that he had wandered deep into the souther reaches of Greenwood.</p><p>It was there that a band of orcs on patrol spotted him and after a short fight whihc lieft a few orcs dead, Thalion was captured and taken</p><p>to the stronghold of Dol Guldur. There he was kept in a windowless cell, depreived even of the starlight. The light of the Valar was nearly extinguished in him.</p><p></p><p>What happened inside Dol Guldur, either Thalion does not remember or will not speak of for fear of unleashing horrific memories. Certainly he was </p><p>subjected to terrible tortures that tested him body, mind and soul. In a desperate attempt, he slew his jailor one evening and slipped out in his armor, disappearing into the forest.</p><p>He was found by his kinsmen the next day, dazed, haggard and scarred inside and out. The elves of Mirkwood were overjoyed to see him alive, they had given up hope,</p><p>as Thalion had disappeared some 20 years ago. But to those who knew him, it was as if Thaion had died, for this was no longer the carefree Thaion they used to know. He was</p><p>dark, grim and silent. Prone to angry fits at times. Those who loved him forgave him for they knew the true cause. Thalion felt ill as ease under the mountain hall of King Thandruil.</p><p>He felt best out among the fresh air and trees that he had been deprived of for so many years. He also felt some peace form his wounds when he help heal others and soon became an accomplished healer.</p><p></p><p>But some ember still lay inside him, and that spark grew. He wanted some measure of vengance. He had learned a great deal about his captors during his captivity and used that knowledge to track them in the forest,</p><p>and eliminate them. Today he is a wandering elf, no where feels comfrtable as home anymore. He helps those he finds, elf, human or the rare dwarf. He searches Greenwood for signs of orcs and hunts them down where he finds them.</p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Fenris, post: 4190784, member: 2820"] You're call there. I think it does the setting well though. Here is my character as a first draft. I need a few things t round him out, but I wanted to get your eyes on it so far. May I treat the staff you gave me as a quarterstaff? I tried to choose very subtle spells, things the elves would do simply and not think of them as magicalm but let me know if any are not appropriate. I still need an animal companion, I am leaning towards an eagle, for well many reasons, I think it's the most setting appropriate, but feel free to add some advice. And have we/you decided upon HP vs W/VP? [sblock] [CODE][B]Name:[/B] Thalion [B]Class:[/B] Druid (UA variant) [B]Race:[/B] Elf (Sindar) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] CG [B]Deity:[/B] Vala [B]Str:[/B] 10 +0 (02p.) [B]Level:[/B] 2 [B]XP:[/B] 1000 [B]Dex:[/B] 16 +3 (06p.) [B]BAB:[/B] +1 [B]HP:[/B] XXX (2d8) [B]Con:[/B] 10 +0 (04p.) [B]Grapple:[/B] +2 [B]Int:[/B] 12 +1 (04p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX [B]Wis:[/B] 16 +3 (10p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +X [B]Cha:[/B] 10 +0 (02p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +X +X +3 +X +X +3 16 [B]Touch:[/B] 16 [B]Flatfooted:[/B] 13 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +0 +3 [B]Ref:[/B] 0 +3 +3 [B]Will:[/B] 3 +3 +6 [B]Weapon Attack Damage Critical[/B] Comp Longbow +5 1d8+1 19-20 Nimbrethil staff +3 1d6+1 19-20 XXXX +X XdXX+X XX-XXxX XXXX +X XdXX+X XX-XXxX [B]Languages:[/B] Westron, Sindarian [B]Abilities:[/B] Favored Enemy (Orcs), Nature sense, Wild Empathy, Woodland stride, [B]Feats:[/B] Track, [B]Spells:[/B] 0 level: 4 1st Level: 3 [sblock=Spell lists] Default 0 level: Cure Minor Wounds, Detect Poison, Detect Magic, Resistance 1st level: Goodberry, Speak with animals, Cure Light Wounds [/sblock] [B]Skill Points:[/B] 26 [B]Max Ranks:[/B] 5/2.5 [B]Skills Ranks Mod Misc Total[/B] Handle animal 2 +0 +2 Heal 4 +3 +7 Knowledge (Nature) 5 +0 +2 +7 Listen 3 +3 +2 +8 Ride 2 +3 +5 Search 0 +0 +2 +2 Sense Motive X +X +X Sleight Of Hand X +X +X Speak Language X +X +X Spellcraft X +X +X Spot 3 +3 +2 +8 Survival 5 +3 +4 +12 Swim 2 +1 +3 [B]Equipment: Cost Weight[/B] Nimbrethil staff +1 Orc bane (cast one spell/day: Warp Wood, Soften Earth & Stone and Tree Shape ) Comp Longbow 100 gp Quiver 20 arrows 2gp Backpack 2 gp Healer's herbal kit 50 gp XXXX XXsp XXlb XXXX XXgp XXlb XXXX XXgp XXlb [B]Total Weight:[/B]XXlb [B]Money:[/B] XXgp XXsp XXcp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] XXX XXX XXX XXX XXX Kallo [sblock] Size/Type: Small Animal Hit Dice: 1d8+1 (5 hp) Initiative: +2 Speed: 10 ft. (2 squares), fly 80 ft. (average) Armor Class: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 Base Attack/Grapple: +0/-4 Attack: Talons +3 melee (1d4) Full Attack: 2 talons +3 melee (1d4) and bite -2 melee (1d4) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Low-light vision Saves: Fort +3, Ref +4, Will +2 Abilities: Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6 Skills: Listen +4, Spot +16 Feats: Alertness, Weapon Finesse, Link, Share Spells Environment: Temperate mountains Organization: Solitary or pair Challenge Rating: ½ Advancement: 2-3 HD (Medium) Level Adjustment: — [/sblock] [B]Age:[/B] 75 [B]Height:[/B] 6'0" [B]Weight:[/B] 160lb [B]Eyes:[/B] Green [B]Hair:[/B] Silver [B]Skin:[/B] Fair[/CODE] [B]Appearance:[/B] Thalion dresses in the simple, but well made and durable clothing of his people. He usually wears green clothes, and has a brown cloak. He carries a staff and a bow with him, and since his return, few have seen him without them. [B]Background:[/B] Thalion was a young elf who loved the forest. Greenwood the Great was great indeed to one who enjoyed nature. Thalion ran under the boughs and wondered at the life great and small. He began to learn all the names of the Kelvar and Olvar. He learn the uses for them, to respect them as Yavannas creations. That reverence allowed him to have a great sense of closeness with the natural world, and use Yavanna's gifts to him. All that changed when Thalion was only 50 years old, a young elf still. He had caught sight of a white hart, and had given chase. He did not want to shoot it, merely watch such a unique creature. The hart eluded him, and Thalion used all his forest lore and skill to track it down. So focused was he on his prey that he failed to notice that he had wandered deep into the souther reaches of Greenwood. It was there that a band of orcs on patrol spotted him and after a short fight whihc lieft a few orcs dead, Thalion was captured and taken to the stronghold of Dol Guldur. There he was kept in a windowless cell, depreived even of the starlight. The light of the Valar was nearly extinguished in him. What happened inside Dol Guldur, either Thalion does not remember or will not speak of for fear of unleashing horrific memories. Certainly he was subjected to terrible tortures that tested him body, mind and soul. In a desperate attempt, he slew his jailor one evening and slipped out in his armor, disappearing into the forest. He was found by his kinsmen the next day, dazed, haggard and scarred inside and out. The elves of Mirkwood were overjoyed to see him alive, they had given up hope, as Thalion had disappeared some 20 years ago. But to those who knew him, it was as if Thaion had died, for this was no longer the carefree Thaion they used to know. He was dark, grim and silent. Prone to angry fits at times. Those who loved him forgave him for they knew the true cause. Thalion felt ill as ease under the mountain hall of King Thandruil. He felt best out among the fresh air and trees that he had been deprived of for so many years. He also felt some peace form his wounds when he help heal others and soon became an accomplished healer. But some ember still lay inside him, and that spark grew. He wanted some measure of vengance. He had learned a great deal about his captors during his captivity and used that knowledge to track them in the forest, and eliminate them. Today he is a wandering elf, no where feels comfrtable as home anymore. He helps those he finds, elf, human or the rare dwarf. He searches Greenwood for signs of orcs and hunts them down where he finds them. [/sblock] [/QUOTE]
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