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<blockquote data-quote="UngeheuerLich" data-source="post: 4996414" data-attributes="member: 59057"><p>I would refrain from speaking in absolutes:</p><p> </p><p>Linguist can actually be much more powerful than any combat related feat.</p><p> </p><p>Imagine you encounter some monstrous humanoids. The look at you and shout:</p><p> </p><p>"djskfgj gshvuby fsakfhjkdbgnfdbgndbhuts"</p><p> </p><p>You say: i attack them...</p><p> </p><p>I answer "djhajdbfsj djanfjdnsm,fgb" and then perform the cure disease ritual (which i could learn because of ritual caster feat and multiclassing skill train healing) on the chieftain and live. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>You die. No save.</p><p> </p><p>Do you want more examples of powerful feats which more than compare to expertise?</p><p> </p><p> </p><p>p.s.: don´t think i don´t look at feats like expertise and such, when building characters for fun. But actually played characters usually end up with feats that are useful in context of the game you play. And if your game is combat focussed with high AC monsters, i would not hesitate to take expertise.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4996414, member: 59057"] I would refrain from speaking in absolutes: Linguist can actually be much more powerful than any combat related feat. Imagine you encounter some monstrous humanoids. The look at you and shout: "djskfgj gshvuby fsakfhjkdbgnfdbgndbhuts" You say: i attack them... I answer "djhajdbfsj djanfjdnsm,fgb" and then perform the cure disease ritual (which i could learn because of ritual caster feat and multiclassing skill train healing) on the chieftain and live. :) You die. No save. Do you want more examples of powerful feats which more than compare to expertise? p.s.: don´t think i don´t look at feats like expertise and such, when building characters for fun. But actually played characters usually end up with feats that are useful in context of the game you play. And if your game is combat focussed with high AC monsters, i would not hesitate to take expertise. [/QUOTE]
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