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<blockquote data-quote="magic_gathering2001" data-source="post: 2475997" data-attributes="member: 32001"><p>OOC: This is the last time im going to explain this and therefore my last post on this topic the planar sections are just a way to organize the existing/future cosmology. The only non metagame purpose they serve is to figure which planes are close to which other planes. Each section or overlap thereof can hold an infinite number of planes that do not cross and/or a single plane that crosses them all. Think of it like planes(the geometry kind, representing the planar sections) all intersecting at a line (the material plane) Each plane can have an infinite number of parallel lines(planes, the D&D kind) in it. Opposite planes(the geometry kind, representing the planar sections, ie fire and water elemental) are perpendicular planes(the geometry kind, representing the planar sections). Origionally no planes(the D&D kind) existed but Endovior created fire and I created Magic, Shadow, and astral, tocho created his own and Endovior created demiplanes on all.</p><p></p><p></p><p></p><p>Lastly everyone who wants me to "fix" the cosmology say "fix it" in the title of your next post. If half of you or more do I have an idea and will implement it (hopefully to your Pleasure)</p></blockquote><p></p>
[QUOTE="magic_gathering2001, post: 2475997, member: 32001"] OOC: This is the last time im going to explain this and therefore my last post on this topic the planar sections are just a way to organize the existing/future cosmology. The only non metagame purpose they serve is to figure which planes are close to which other planes. Each section or overlap thereof can hold an infinite number of planes that do not cross and/or a single plane that crosses them all. Think of it like planes(the geometry kind, representing the planar sections) all intersecting at a line (the material plane) Each plane can have an infinite number of parallel lines(planes, the D&D kind) in it. Opposite planes(the geometry kind, representing the planar sections, ie fire and water elemental) are perpendicular planes(the geometry kind, representing the planar sections). Origionally no planes(the D&D kind) existed but Endovior created fire and I created Magic, Shadow, and astral, tocho created his own and Endovior created demiplanes on all. Lastly everyone who wants me to "fix" the cosmology say "fix it" in the title of your next post. If half of you or more do I have an idea and will implement it (hopefully to your Pleasure) [/QUOTE]
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