Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ever had a demon/devil/god show up by its name being spoken?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack7" data-source="post: 5719594" data-attributes="member: 54707"><p><span style="font-family: 'Verdana'">I always thought that was a good mechanic in AD&D, but I always played it differently as a DM, because of my setting. Neither a god nor a demon ever showed up just by name-calling alone. And I never did it by die-roll.</span></p><p> </p><p> <span style="font-family: 'Verdana'">Neither ever came unless they wanted to, meaning it was a plot matter to advance the game, not a sudden shout out by mortals. And no god ever showed up and just started attacking players just because his name was called. Instead he would show up and engage in riddles or give useful information or would give misinformation or distorted information. Characters never attacked gods and gods never attacked mortals. Gods didn't consider mortals a threat (they weren't) and my players knew gods were a threat so didn't engage them in fights. You couldn't really kill a god, just hurt it's temporary physical form, which would piss it off and what good is that? That's not really a fight you can win in the long run. All the god has to do is wait til you're old or vulnerable. So god fights never made sense to any of us.</span></p><p><span style="font-family: 'Verdana'"></span></p><p> </p><p> <span style="font-family: 'Verdana'">Demons, if their name was called might send something like a simulation of themselves, or an illusion of themselves, just to screw with and cause trouble to the characters but wouldn't bother to come just because a mortal called their name.</span></p><p> </p><p> <span style="font-family: 'Verdana'">Demons and Devils had to actually be summoned by complicated ritual, you had to know their real names, and it was extremely dangerous to do that. Once my players summoned Orcus in an attempt to claim his weapon, he escaped his circle, they got their lungs handed to them, and three died before the summon spell could be broken and Orcus returned to his home. </span></p><p> </p><p> <span style="font-family: 'Verdana'">Thereafter Orcus interfered with them quite a bit but always through minions. He didn't consider them worth the effort for personal attention. But he did like giving them hell, so to speak, through others.</span></p><p> </p><p> <span style="font-family: 'Verdana'">In my setting back then gods and demons and devils just didn't normally consider individual mortals much worth messing with. So if they messed with mortals they had their own motives at play, and didn't give thought to what the characters wanted or didn't want, just because they wanted it.</span></p></blockquote><p></p>
[QUOTE="Jack7, post: 5719594, member: 54707"] [FONT=Verdana]I always thought that was a good mechanic in AD&D, but I always played it differently as a DM, because of my setting. Neither a god nor a demon ever showed up just by name-calling alone. And I never did it by die-roll.[/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]Neither ever came unless they wanted to, meaning it was a plot matter to advance the game, not a sudden shout out by mortals. And no god ever showed up and just started attacking players just because his name was called. Instead he would show up and engage in riddles or give useful information or would give misinformation or distorted information. Characters never attacked gods and gods never attacked mortals. Gods didn't consider mortals a threat (they weren't) and my players knew gods were a threat so didn't engage them in fights. You couldn't really kill a god, just hurt it's temporary physical form, which would piss it off and what good is that? That's not really a fight you can win in the long run. All the god has to do is wait til you're old or vulnerable. So god fights never made sense to any of us. [/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]Demons, if their name was called might send something like a simulation of themselves, or an illusion of themselves, just to screw with and cause trouble to the characters but wouldn't bother to come just because a mortal called their name.[/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]Demons and Devils had to actually be summoned by complicated ritual, you had to know their real names, and it was extremely dangerous to do that. Once my players summoned Orcus in an attempt to claim his weapon, he escaped his circle, they got their lungs handed to them, and three died before the summon spell could be broken and Orcus returned to his home. [/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]Thereafter Orcus interfered with them quite a bit but always through minions. He didn't consider them worth the effort for personal attention. But he did like giving them hell, so to speak, through others.[/FONT] [FONT=Verdana] [/FONT] [FONT=Verdana]In my setting back then gods and demons and devils just didn't normally consider individual mortals much worth messing with. So if they messed with mortals they had their own motives at play, and didn't give thought to what the characters wanted or didn't want, just because they wanted it.[/FONT] [FONT=Verdana] [/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ever had a demon/devil/god show up by its name being spoken?
Top