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Ever had a game stolen from you?
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<blockquote data-quote="aboyd" data-source="post: 5131106" data-attributes="member: 44797"><p>To be fair to S'mon, there is a valid point in there -- we're merely debating the degree to which we differ, not if the concept itself is bad. I play a game that is set to run every other week. In the last 6 months, we should have had 13 games. Due to "perfectly reasonable" cancellations, we've played a whopping <em>five</em> times. Less than once a month. The game is so slow at this point that I've lost the plot.</p><p></p><p>So it comes back to degree -- yeah, a friend in town, OK. But 3 times? And work is hard, but 5 times? You know, maybe gaming isn't right for your life right now. Or perhaps more precisely, your very sparse and heavily cancelled gaming style isn't right for <em>me</em> anymore.</p><p></p><p>And that's where we come back to the OP. I have limited time. Cramming in a game day is a serious commitment to me. Sure, it's just a game, but the 7 hours it eats is precious to me, and when I decide to commit to that, it's a statement about what I value (friends, games, laughter, mysteries, challenges). If that goes poof and I'm left with an empty afternoon, that is not good for my time. I can't afford to swap all that good stuff for a day of sitting around. So what do I do? I go to my meetup.com site, post that I will run a last-minute D&D game with anyone that can get to my house in time. Am I "stealing" the game because the DM cancelled and I had the nerve to play anyway? I don't think so -- there was no game offered, so there was nothing to steal! If my DM ever felt possessive like that, I'd happily say to his face that I game with or without him, so all he can control is whether he participates or not. My time is my own, and I feel it's very OK to feel that way.</p></blockquote><p></p>
[QUOTE="aboyd, post: 5131106, member: 44797"] To be fair to S'mon, there is a valid point in there -- we're merely debating the degree to which we differ, not if the concept itself is bad. I play a game that is set to run every other week. In the last 6 months, we should have had 13 games. Due to "perfectly reasonable" cancellations, we've played a whopping [I]five[/I] times. Less than once a month. The game is so slow at this point that I've lost the plot. So it comes back to degree -- yeah, a friend in town, OK. But 3 times? And work is hard, but 5 times? You know, maybe gaming isn't right for your life right now. Or perhaps more precisely, your very sparse and heavily cancelled gaming style isn't right for [I]me[/I] anymore. And that's where we come back to the OP. I have limited time. Cramming in a game day is a serious commitment to me. Sure, it's just a game, but the 7 hours it eats is precious to me, and when I decide to commit to that, it's a statement about what I value (friends, games, laughter, mysteries, challenges). If that goes poof and I'm left with an empty afternoon, that is not good for my time. I can't afford to swap all that good stuff for a day of sitting around. So what do I do? I go to my meetup.com site, post that I will run a last-minute D&D game with anyone that can get to my house in time. Am I "stealing" the game because the DM cancelled and I had the nerve to play anyway? I don't think so -- there was no game offered, so there was nothing to steal! If my DM ever felt possessive like that, I'd happily say to his face that I game with or without him, so all he can control is whether he participates or not. My time is my own, and I feel it's very OK to feel that way. [/QUOTE]
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