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Ever had a player in your group throw a tantrum or worse? Most uncomfortable moment?
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<blockquote data-quote="Keeper of Secrets" data-source="post: 3404800" data-attributes="member: 13836"><p>I have more stories than I wished I had. Naturally I have the dice throwers and the dice yellers (where one player would have angry words with his poor performing dice). </p><p></p><p>Warning - this is a pretty long post.</p><p></p><p>Story 1</p><p>Going back as far as I can recall, I was running D&D at about age 14 or so with the nighborhood kids which eventually evolved into the regular group. For whatever reason the group, when they found treasure, just put it into a giant sack and never used it until it was divided up at the end of the adventure. I always found it strange that they would never use the potions or swords they found until divided but the system seemed to work well enough for them. Anyway, their method was, at the end of the adventure, roll dice and the highest roller got to pick first and so on. Well, there was some really nice piece of treasure I cannot recall, something along the lines of "Holy Avenger +5" sweet. When the player who got the highest roll was caught lying about the die roll, boy did the fists fly. Rolling around on the floor, hitting each other with furniture WWF style . . . My mom came down to see what the Hell was going on. Eventually they made up and I awarded first pick to the next highest roller.</p><p></p><p>Story 2</p><p>Same group. My parents had a huge wood burning stove in the basement, off the room where we played (uh-ho). Well the tradition they created was to take the sheets of the dead characters and throw them into the furnace (during the winter months) and watch as the sheet burned into nothingness. One guy always had a fear of this, horribly afraid he would be forced to watch the burning sheet. Anyway, the players decided that they would try and get him killed or, failing that, outright attack the character and kill him. Eventually, they decided to turn against him (none of the characters were what you would describe as 'good'). They whacked him Sopranos style and forced him to watch the sheet burn. The victim cried and I felt really, really bad, fully glad I was running the game rather than playing.</p><p></p><p>Story 3</p><p>Years later. Different group. College group. The big tough barbarian of the group gets mind controlled by a fey. The characters were invading her land and she wanted them gone. The mind controlled barbarian was ordered to attack the group. The druid of the group, defending himself, swing his scimitar, scored a 20, confirmed the hit, consulted the Crit Table, and the result he got was beheading the barbarian. The druid (and his player) were horrified at what happened as the players were good friends. The barbarian's player stormed out upset. Later after the game the druid's player and I went back to his room (he had a TV in his room and I didn't and Seinfeld was on or something I was hot to see). The barbarian's player busts in (hours later, remember) and begins strangling the druid's player right in front of me without saying a word. Now the druid's player is turning purple and his tongue hanging out of his mouth and not even defending himself, I thought they were both kidding around - they had been longer friends than me. I changed my way of thinking when I see the druid player start to pass out. At that point I jumped up and pulled the barbarian player away. He stormed out. I had a talk with the player later who had never done anything like this before and as it turned out his best friend back home had just died a few days before so he was kind of having a nervous breakdown. He never did anything weird like that again (when sober).</p><p></p><p>Story 4</p><p>I am running Call of Cthulhu at the dorms and this group has a habit of being just as nasty to each other as they do the cultists. Five go into the basement, find monsters and one of them goes first and flees to the top of the stairs and locks the rest in the basement waiting for the monsters to do their business. Normally this kind of behavior was considered OK in the group as they took kind of a Paranoia approach where they found it fun to 'accidentally' kill each other, have each other committed to mental institutions, etc. However, this time the victims just snapped. They jumped up, yelled at the guy and started roughing him up. At this point the floor's RA was walking by and flipped out. One of the players threw something at him and, well, then the school got involved . . . </p><p></p><p>Story 5</p><p>I am actually a player at this point. We are fighting a handfull of bad guys and one of them looks pretty bad in terms of wounds. The villain pulls out a healing potion, pops it and drinks it down like a cold Coke on a hot day. One player (kind of a power gamer) FLIPS OUT like the GM had just told the player he had done naughty things with his mom. The player begins freaking out, screaming, fussing and saying it was completely unfair, abuse of GM power, etc. Nobody at the table seemed to sympathize with the player and the GM - who was kind of an overly sweet gentle person, seemed to feel guilty. </p><p></p><p>Story 6</p><p>I am running a supers game. The characters discover a magical artifact that was a scale. After some experimentation, the characters make the determination (incorrectly) that the scale determines someone's 'goodness' or 'evilness.' They were incorrect - honestly I forget what it did at this point since the events of the evening kind of cloud my memory of what actually happened. One of the characters (who I actually thought was kind of evil) was horrified to discover that the scale thought he was 'evil.' (Remember, the scale did not determine this, they only THOUGHT it determined this.) The player (who, interestingly enough was the druid character from Story 3) flips out at me, accuses me of calling his character evil and starts throwing a fit. (Sadly we are playing at HIS place so there is kind of general deference to letting him to do what he wants to do a little bit.) Unfortunately, I was not in the habit of telling players out of game things so I kept quiet and kind of asked him to calm down. He would not. The player sitting next to him was kind of this Zen-like, calm bastion of normalcy. While the player is ranting, raving and screaming at me that I am treating his character unfairly, the Zen dude gently and silently places his book on the table, swings back, punches the ranter in the face, sending him back into his chair. Not a word was spoken. I coughed. Said I was going out for a smoke and when I came back all was calm. The ranting player was quiet the rest of the evening and said not a word.</p></blockquote><p></p>
[QUOTE="Keeper of Secrets, post: 3404800, member: 13836"] I have more stories than I wished I had. Naturally I have the dice throwers and the dice yellers (where one player would have angry words with his poor performing dice). Warning - this is a pretty long post. Story 1 Going back as far as I can recall, I was running D&D at about age 14 or so with the nighborhood kids which eventually evolved into the regular group. For whatever reason the group, when they found treasure, just put it into a giant sack and never used it until it was divided up at the end of the adventure. I always found it strange that they would never use the potions or swords they found until divided but the system seemed to work well enough for them. Anyway, their method was, at the end of the adventure, roll dice and the highest roller got to pick first and so on. Well, there was some really nice piece of treasure I cannot recall, something along the lines of "Holy Avenger +5" sweet. When the player who got the highest roll was caught lying about the die roll, boy did the fists fly. Rolling around on the floor, hitting each other with furniture WWF style . . . My mom came down to see what the Hell was going on. Eventually they made up and I awarded first pick to the next highest roller. Story 2 Same group. My parents had a huge wood burning stove in the basement, off the room where we played (uh-ho). Well the tradition they created was to take the sheets of the dead characters and throw them into the furnace (during the winter months) and watch as the sheet burned into nothingness. One guy always had a fear of this, horribly afraid he would be forced to watch the burning sheet. Anyway, the players decided that they would try and get him killed or, failing that, outright attack the character and kill him. Eventually, they decided to turn against him (none of the characters were what you would describe as 'good'). They whacked him Sopranos style and forced him to watch the sheet burn. The victim cried and I felt really, really bad, fully glad I was running the game rather than playing. Story 3 Years later. Different group. College group. The big tough barbarian of the group gets mind controlled by a fey. The characters were invading her land and she wanted them gone. The mind controlled barbarian was ordered to attack the group. The druid of the group, defending himself, swing his scimitar, scored a 20, confirmed the hit, consulted the Crit Table, and the result he got was beheading the barbarian. The druid (and his player) were horrified at what happened as the players were good friends. The barbarian's player stormed out upset. Later after the game the druid's player and I went back to his room (he had a TV in his room and I didn't and Seinfeld was on or something I was hot to see). The barbarian's player busts in (hours later, remember) and begins strangling the druid's player right in front of me without saying a word. Now the druid's player is turning purple and his tongue hanging out of his mouth and not even defending himself, I thought they were both kidding around - they had been longer friends than me. I changed my way of thinking when I see the druid player start to pass out. At that point I jumped up and pulled the barbarian player away. He stormed out. I had a talk with the player later who had never done anything like this before and as it turned out his best friend back home had just died a few days before so he was kind of having a nervous breakdown. He never did anything weird like that again (when sober). Story 4 I am running Call of Cthulhu at the dorms and this group has a habit of being just as nasty to each other as they do the cultists. Five go into the basement, find monsters and one of them goes first and flees to the top of the stairs and locks the rest in the basement waiting for the monsters to do their business. Normally this kind of behavior was considered OK in the group as they took kind of a Paranoia approach where they found it fun to 'accidentally' kill each other, have each other committed to mental institutions, etc. However, this time the victims just snapped. They jumped up, yelled at the guy and started roughing him up. At this point the floor's RA was walking by and flipped out. One of the players threw something at him and, well, then the school got involved . . . Story 5 I am actually a player at this point. We are fighting a handfull of bad guys and one of them looks pretty bad in terms of wounds. The villain pulls out a healing potion, pops it and drinks it down like a cold Coke on a hot day. One player (kind of a power gamer) FLIPS OUT like the GM had just told the player he had done naughty things with his mom. The player begins freaking out, screaming, fussing and saying it was completely unfair, abuse of GM power, etc. Nobody at the table seemed to sympathize with the player and the GM - who was kind of an overly sweet gentle person, seemed to feel guilty. Story 6 I am running a supers game. The characters discover a magical artifact that was a scale. After some experimentation, the characters make the determination (incorrectly) that the scale determines someone's 'goodness' or 'evilness.' They were incorrect - honestly I forget what it did at this point since the events of the evening kind of cloud my memory of what actually happened. One of the characters (who I actually thought was kind of evil) was horrified to discover that the scale thought he was 'evil.' (Remember, the scale did not determine this, they only THOUGHT it determined this.) The player (who, interestingly enough was the druid character from Story 3) flips out at me, accuses me of calling his character evil and starts throwing a fit. (Sadly we are playing at HIS place so there is kind of general deference to letting him to do what he wants to do a little bit.) Unfortunately, I was not in the habit of telling players out of game things so I kept quiet and kind of asked him to calm down. He would not. The player sitting next to him was kind of this Zen-like, calm bastion of normalcy. While the player is ranting, raving and screaming at me that I am treating his character unfairly, the Zen dude gently and silently places his book on the table, swings back, punches the ranter in the face, sending him back into his chair. Not a word was spoken. I coughed. Said I was going out for a smoke and when I came back all was calm. The ranting player was quiet the rest of the evening and said not a word. [/QUOTE]
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