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<blockquote data-quote="Reprisal" data-source="post: 2067454" data-attributes="member: 1161"><p><strong>All Human Campaign</strong></p><p></p><p>I'm currently running an all-human campaign set in the Kingdom of Karrnath in Eberron. Not only are they all human, which I suppose is a minor achievement, but they had been one of three classes at the start. They're starting to branch out, but there's not been much in the way of serious inter-PC conflict that would inevitable erupt into someone's character dying. At this point, I'm starting to think that unless the players are more than prepared to humble their PCs in the face of others (such is the way of compromise), the DM should probably impose some sort of stricture on how disparate the characters can be in terms of race, class, and origin. </p><p></p><p>Limited choice at the beginning, or limited actions during the game: I'm starting to think that this might be the optimal choice for a DM with several new players, or a DM with several individualistic Players/PCs.</p><p></p><p>A somewhat provocative statement, I know, but it seems sound from a precautionary standpoint anyway...</p><p></p><p> - Rep.</p></blockquote><p></p>
[QUOTE="Reprisal, post: 2067454, member: 1161"] [b]All Human Campaign[/b] I'm currently running an all-human campaign set in the Kingdom of Karrnath in Eberron. Not only are they all human, which I suppose is a minor achievement, but they had been one of three classes at the start. They're starting to branch out, but there's not been much in the way of serious inter-PC conflict that would inevitable erupt into someone's character dying. At this point, I'm starting to think that unless the players are more than prepared to humble their PCs in the face of others (such is the way of compromise), the DM should probably impose some sort of stricture on how disparate the characters can be in terms of race, class, and origin. Limited choice at the beginning, or limited actions during the game: I'm starting to think that this might be the optimal choice for a DM with several new players, or a DM with several individualistic Players/PCs. A somewhat provocative statement, I know, but it seems sound from a precautionary standpoint anyway... - Rep. [/QUOTE]
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