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Ever run a D&D campaign as a D&D game?
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<blockquote data-quote="Cerebral Paladin" data-source="post: 5231736" data-attributes="member: 3448"><p>I haven't ever, but I hope to soon. Many years ago, some friends and I kicked around some ideas for a game like this, as a comedic con game. I'm hoping to run it around the end of August. Part of the premise of the game is that the PCs are trying to track down a copy of the module that describes the BBEG's powers, so they can plan how to fight him. They are also in a world that has (knowingly) recently converted from 3rd edition to 4th, so there's a grognardy character who keeps complaining about how the old terminology was better, back in his day we didn't have any of these healing surges and clerics could really heal people, etc. I'm also thinking of having a monk character who is all about reaching the philosophical state of enlightenment called Full Immersion, when your player and you achieve oneness. (At least somebody is aware that trying to get really immersive in a silly world that is explicitly a game-world is utterly ridiculous, which should produce some humor.) There are also two characters that really dislike each other, but know that they should be working together because they're both clearly PCs, and the nature of things is that PCs work together because that's what the Players want.</p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 5231736, member: 3448"] I haven't ever, but I hope to soon. Many years ago, some friends and I kicked around some ideas for a game like this, as a comedic con game. I'm hoping to run it around the end of August. Part of the premise of the game is that the PCs are trying to track down a copy of the module that describes the BBEG's powers, so they can plan how to fight him. They are also in a world that has (knowingly) recently converted from 3rd edition to 4th, so there's a grognardy character who keeps complaining about how the old terminology was better, back in his day we didn't have any of these healing surges and clerics could really heal people, etc. I'm also thinking of having a monk character who is all about reaching the philosophical state of enlightenment called Full Immersion, when your player and you achieve oneness. (At least somebody is aware that trying to get really immersive in a silly world that is explicitly a game-world is utterly ridiculous, which should produce some humor.) There are also two characters that really dislike each other, but know that they should be working together because they're both clearly PCs, and the nature of things is that PCs work together because that's what the Players want. [/QUOTE]
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Ever run a D&D campaign as a D&D game?
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