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General Tabletop Discussion
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Ever use Gestalt Character Rules from Un-Arcana?
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<blockquote data-quote="Ferrix" data-source="post: 1890042" data-attributes="member: 6115"><p>It's an interesting set of rules, and allows for an interesting shift in power, while a character still has at most 1 hit die per level (although normally higher than normal) it's still 1 hit die per level. Thus they can still get dropped pretty quickly. Basically it spreads out the abilities of each character, which provides greater endurance to the character.</p><p></p><p>Also, you aren't locked into a class combination. You could easily take your first level as a barbarian-sorcerer, then your next as a fighter-sorcerer. Basically you have two class streams from which to draw.</p><p></p><p>Also, some PrC's are removed (Mystic Theurge and similar classes which only serve to give those characters in odd multiclassing circumstances a real chance) and would prove easily abuseable in the gestalt setup. Cleric-Wizard 5/MT-Fighter 10... and such things like that.</p><p></p><p>I find it good for small parties or if you really want to give a theme to your party (require that all characters have one class stream rogue or sorcerer or whatever) or to make the characters truly exceptional.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 1890042, member: 6115"] It's an interesting set of rules, and allows for an interesting shift in power, while a character still has at most 1 hit die per level (although normally higher than normal) it's still 1 hit die per level. Thus they can still get dropped pretty quickly. Basically it spreads out the abilities of each character, which provides greater endurance to the character. Also, you aren't locked into a class combination. You could easily take your first level as a barbarian-sorcerer, then your next as a fighter-sorcerer. Basically you have two class streams from which to draw. Also, some PrC's are removed (Mystic Theurge and similar classes which only serve to give those characters in odd multiclassing circumstances a real chance) and would prove easily abuseable in the gestalt setup. Cleric-Wizard 5/MT-Fighter 10... and such things like that. I find it good for small parties or if you really want to give a theme to your party (require that all characters have one class stream rogue or sorcerer or whatever) or to make the characters truly exceptional. [/QUOTE]
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Ever use Gestalt Character Rules from Un-Arcana?
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