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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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Everquest Players Handbook
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<blockquote data-quote="Messageboard Golem" data-source="post: 2009725" data-attributes="member: 18387"><p>This is a monstrous book of excellent quality, although of dubious usefulness to a standard d20 campaign.</p><p></p><p>What it really comes down to is deciding whether to use the system presented here or the standard d20 system for many situations... they don't actually "mesh" that well.</p><p></p><p>For example, spells are on a 15-level scale instead of a 9-level scale, and the mana point system isn't easily transferable to the standard spellcasters from the D&D core rules as there are spells in this system that have strange power discrepencies for their level, but have a commensurate (and sometimes massive) spike in mana cost to cast them. At the same time, these exact "strangeness" which prevent easy transport between games are the items that make the system presented herein so interesting.</p><p></p><p>The level advancement system is also not a direct port from D&D. At each level you gain training points which can be spent on additional skill points, feats or ability score boosts. This replaces the 1 feat / 3 levels and 1 stat point / 4 levels system from D&D and is much more customizable in feeling.</p><p></p><p>Of all the aspects that are appealing from this book, however is the section on bardic music - it is very nicely handled and unique in feel compared to the D&D bard system, and IMO, is also better at handling bardic music than the alternate system presented in the BoEM2. </p><p></p><p>Other items that could easily be ported over to D&D is the weapon speed rules which are handled without using the clumsy initiative modifiers that several sources have suggested and have had shot down.</p><p></p><p>But all-in-all, this book is easiest used on it's own, and NOT as a d20 product, although many if not most d20 products could be "ported" over to EverQuest with far more ease than EverQuest to d20. My only chagrin now is waiting for the Game Master's Book for this game to make it complete (the Monsters of Norath Book is also not out yet, but is less important to running a game of EQ than the GM's book, IMO).</p><p></p><p>As it's own system this book is excellent, easily a 4.5 out of 5, but as a d20 product (which it is not advertised as, but which it really is), it is less useful and rates a 3</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009725, member: 18387"] This is a monstrous book of excellent quality, although of dubious usefulness to a standard d20 campaign. What it really comes down to is deciding whether to use the system presented here or the standard d20 system for many situations... they don't actually "mesh" that well. For example, spells are on a 15-level scale instead of a 9-level scale, and the mana point system isn't easily transferable to the standard spellcasters from the D&D core rules as there are spells in this system that have strange power discrepencies for their level, but have a commensurate (and sometimes massive) spike in mana cost to cast them. At the same time, these exact "strangeness" which prevent easy transport between games are the items that make the system presented herein so interesting. The level advancement system is also not a direct port from D&D. At each level you gain training points which can be spent on additional skill points, feats or ability score boosts. This replaces the 1 feat / 3 levels and 1 stat point / 4 levels system from D&D and is much more customizable in feeling. Of all the aspects that are appealing from this book, however is the section on bardic music - it is very nicely handled and unique in feel compared to the D&D bard system, and IMO, is also better at handling bardic music than the alternate system presented in the BoEM2. Other items that could easily be ported over to D&D is the weapon speed rules which are handled without using the clumsy initiative modifiers that several sources have suggested and have had shot down. But all-in-all, this book is easiest used on it's own, and NOT as a d20 product, although many if not most d20 products could be "ported" over to EverQuest with far more ease than EverQuest to d20. My only chagrin now is waiting for the Game Master's Book for this game to make it complete (the Monsters of Norath Book is also not out yet, but is less important to running a game of EQ than the GM's book, IMO). As it's own system this book is excellent, easily a 4.5 out of 5, but as a d20 product (which it is not advertised as, but which it really is), it is less useful and rates a 3 [/QUOTE]
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