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EverQuest! The Khundrukar
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<blockquote data-quote="Delusion" data-source="post: 3810671" data-attributes="member: 55855"><p>Nielloryn leads the party to the trail which, upon inspection, Voadam can discern that a party of four humanoids came down the trail within the last day and headed into the forest. It soon becomes apparent that Durgeddin's clan must have cut the path carefully to conceal its presence as much as possible, but much of it's natural cover of pine trees has already been chopped down, presumably by the orcs.</p><p></p><p>The path climbs up one last steep switchback toward a bare shoulder of rock. The hillside climbs steeply on your right and drops away precipitously on your left. Debris and rubbish lie scatted over the last 50 yards or so of the path - discarded waterskins, bits of charred bone, and splintered casks and kegs of Skunk Breath Ale, Underfoot Brown and other fine dwarven ales. Up ahead, the path opens onto a wide ledge and then doubles back sharply into the mountainside.</p><p></p><p>Xoranis stops the party from proceeding around the bend into the mountain when he spots two bestial humanoids in scale armor standing watch on the ledge - orcs! Upon inspecting them for a moment, it soon becomes apparent that they seem inattentive and bored with their duty.</p></blockquote><p></p>
[QUOTE="Delusion, post: 3810671, member: 55855"] Nielloryn leads the party to the trail which, upon inspection, Voadam can discern that a party of four humanoids came down the trail within the last day and headed into the forest. It soon becomes apparent that Durgeddin's clan must have cut the path carefully to conceal its presence as much as possible, but much of it's natural cover of pine trees has already been chopped down, presumably by the orcs. The path climbs up one last steep switchback toward a bare shoulder of rock. The hillside climbs steeply on your right and drops away precipitously on your left. Debris and rubbish lie scatted over the last 50 yards or so of the path - discarded waterskins, bits of charred bone, and splintered casks and kegs of Skunk Breath Ale, Underfoot Brown and other fine dwarven ales. Up ahead, the path opens onto a wide ledge and then doubles back sharply into the mountainside. Xoranis stops the party from proceeding around the bend into the mountain when he spots two bestial humanoids in scale armor standing watch on the ledge - orcs! Upon inspecting them for a moment, it soon becomes apparent that they seem inattentive and bored with their duty. [/QUOTE]
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