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Everquest the rpg (tradeskills ponderings)
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<blockquote data-quote="Tsyr" data-source="post: 387647" data-attributes="member: 354"><p>I noticed. I was trying to be diplomatic though.</p><p></p><p> </p><p></p><p>What part of the word <strong>suggest</strong> don't you understand? It's my opinion, I'm not trying to enforce anything.</p><p></p><p> </p><p></p><p>An attack is by default offensive. Common sense shows that opinions vary, one does not need to attack someone to point that out.</p><p></p><p> </p><p></p><p>Nice. Now, because I don't like the needlessly complex and at the same pardoxial time stupidly simplistic and unrealistic method the game uses I'm a powergamer who is only concerned about leveling. Bleh. </p><p></p><p>In all my time playing I have a whopping one character who broke 50. I spent most of my time goofing off, and still do. Leveling doesn't really matter to me except in that it's a door to doing other fun things.</p><p></p><p>I'm not offended by your posts because I'm a powergamer - I'm not a powergamer, to start with. I'm offended because basicly everything I've posted has resulted in you either laughing at me, mocking me, or questioning if I have played the game. I try to respond to your question about if I had played the game, and you mock me for THAT. There is, I have decided, no answer I can give that will NOT result in angering, so I have decided to stop trying to not anger you.</p><p></p><p> </p><p></p><p>Since no one really knows, I was just trying to offer suggestions on how I think it will be done. Which seems to be what you were asking for... and yet you insult me. Strange.</p><p></p><p> </p><p></p><p>WHY do you continue to bring this up? YOU ASKED ME if I had played EQ. I ANSWERED YOU. I do not lord my opinions around because I have played EQ. My opinions have no more weight than anyone elses, and I have never, <em>never</em> tried to claim otherwise. </p><p></p><p>I understand the logic that Verant used when designing EQ, and for what they were trying to design, I conceed that it is probably the best alternative for a game of that nature. I was simply <em>suggesting</em> that one need not try to carry every facet of the game over in exactly the same fashion, since the Pen and Paper game is a very different animal, with very different concerns, than the online game.</p></blockquote><p></p>
[QUOTE="Tsyr, post: 387647, member: 354"] I noticed. I was trying to be diplomatic though. What part of the word [B]suggest[/B] don't you understand? It's my opinion, I'm not trying to enforce anything. An attack is by default offensive. Common sense shows that opinions vary, one does not need to attack someone to point that out. Nice. Now, because I don't like the needlessly complex and at the same pardoxial time stupidly simplistic and unrealistic method the game uses I'm a powergamer who is only concerned about leveling. Bleh. In all my time playing I have a whopping one character who broke 50. I spent most of my time goofing off, and still do. Leveling doesn't really matter to me except in that it's a door to doing other fun things. I'm not offended by your posts because I'm a powergamer - I'm not a powergamer, to start with. I'm offended because basicly everything I've posted has resulted in you either laughing at me, mocking me, or questioning if I have played the game. I try to respond to your question about if I had played the game, and you mock me for THAT. There is, I have decided, no answer I can give that will NOT result in angering, so I have decided to stop trying to not anger you. Since no one really knows, I was just trying to offer suggestions on how I think it will be done. Which seems to be what you were asking for... and yet you insult me. Strange. WHY do you continue to bring this up? YOU ASKED ME if I had played EQ. I ANSWERED YOU. I do not lord my opinions around because I have played EQ. My opinions have no more weight than anyone elses, and I have never, [I]never[/I] tried to claim otherwise. I understand the logic that Verant used when designing EQ, and for what they were trying to design, I conceed that it is probably the best alternative for a game of that nature. I was simply [I]suggesting[/I] that one need not try to carry every facet of the game over in exactly the same fashion, since the Pen and Paper game is a very different animal, with very different concerns, than the online game. [/QUOTE]
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