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Everquest the rpg (tradeskills ponderings)
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<blockquote data-quote="Belares" data-source="post: 391548" data-attributes="member: 2782"><p>Thanks for the support Henry, i sometimes get frustrated on these boards and say things I should not. </p><p></p><p>The thing about tradeskills at this time, is that you have to guess how tradeskills are done. I know what the book says and that is fine, but what can I make, and at what skill (DC check) can I make it?? </p><p></p><p>I have a level 6 Wizard and he has decided to be a Tailor(favorite skill in EQO, but the toughest to raise too) and a Jewelcrafter(as I think this will be a skill used quite often to make Magic items). My tailoring skill is at 9 ranks(+16 total) and jewelcraft is at 8 ranks(+15 total). Which means now what can I make and can I get some enchanted silver bars?? LOL </p><p></p><p>Which now leads me to another tradeskill question. We have a Shaman in a game I run and in the EQO game you have to be level 25 before you can start Alchemy (which would equate to like level 12 or 13 in EQrpg), so WHEN can a Shaman start alchemy? At I think 8th or 12th level they get Alchemy mastery which gives +8 compentence bonus to Alchemy tradeskill. I ruled that it will depend on what potion you want to make and I am using the potion list (with components and trivials) from EQtraders website, so like a potion of Lesser Rejuvenation (just an example) has a DC 17 and you must have 5 ranks in Tradeskill:Alchemy as a prerequiste. </p><p></p><p>I just think again that this needs to be addressed. What do you all think about what they may do as far as making magical items, period? Think of it this way, as of right now the only way to make a potion is Alchemy and it is Shaman only skill.</p></blockquote><p></p>
[QUOTE="Belares, post: 391548, member: 2782"] Thanks for the support Henry, i sometimes get frustrated on these boards and say things I should not. The thing about tradeskills at this time, is that you have to guess how tradeskills are done. I know what the book says and that is fine, but what can I make, and at what skill (DC check) can I make it?? I have a level 6 Wizard and he has decided to be a Tailor(favorite skill in EQO, but the toughest to raise too) and a Jewelcrafter(as I think this will be a skill used quite often to make Magic items). My tailoring skill is at 9 ranks(+16 total) and jewelcraft is at 8 ranks(+15 total). Which means now what can I make and can I get some enchanted silver bars?? LOL Which now leads me to another tradeskill question. We have a Shaman in a game I run and in the EQO game you have to be level 25 before you can start Alchemy (which would equate to like level 12 or 13 in EQrpg), so WHEN can a Shaman start alchemy? At I think 8th or 12th level they get Alchemy mastery which gives +8 compentence bonus to Alchemy tradeskill. I ruled that it will depend on what potion you want to make and I am using the potion list (with components and trivials) from EQtraders website, so like a potion of Lesser Rejuvenation (just an example) has a DC 17 and you must have 5 ranks in Tradeskill:Alchemy as a prerequiste. I just think again that this needs to be addressed. What do you all think about what they may do as far as making magical items, period? Think of it this way, as of right now the only way to make a potion is Alchemy and it is Shaman only skill. [/QUOTE]
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