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<blockquote data-quote="kenmarable" data-source="post: 7750638" data-attributes="member: 40359"><p>It seems that a player "cheating" to directly benefit their own PC and a DM "cheating" to increase the fun for the whole group are so different that they seem to me that they shouldn't even fall under the same label.</p><p></p><p>Just because a player's cheating to benefit their own PC might indirectly benefit other PCs, it also may directly harm the other players by making it less fun. A DM fudging may directly benefit or harm the PCs when it's as likely to make a fight that could have anti-climatically ended early take longer as it is shortening a slog of a fight that is no longer fun, but which also directly benefits the players by making it more fun. </p><p></p><p>So leaving aside the PCs and focusing on the real world players: player cheating usually only benefits one and harms the others, whereas DM fudging usually benefits everyone.</p><p></p><p>It's apples and oranges.</p></blockquote><p></p>
[QUOTE="kenmarable, post: 7750638, member: 40359"] It seems that a player "cheating" to directly benefit their own PC and a DM "cheating" to increase the fun for the whole group are so different that they seem to me that they shouldn't even fall under the same label. Just because a player's cheating to benefit their own PC might indirectly benefit other PCs, it also may directly harm the other players by making it less fun. A DM fudging may directly benefit or harm the PCs when it's as likely to make a fight that could have anti-climatically ended early take longer as it is shortening a slog of a fight that is no longer fun, but which also directly benefits the players by making it more fun. So leaving aside the PCs and focusing on the real world players: player cheating usually only benefits one and harms the others, whereas DM fudging usually benefits everyone. It's apples and oranges. [/QUOTE]
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