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Everybody Cheats?
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<blockquote data-quote="Shiroiken" data-source="post: 7750679" data-attributes="member: 6775477"><p>I've found cheating to be tied to a couple of aspects, most of which I don't care for. Immaturity is a common cause, because players (or worse, DMs) feel they need to "win" the game, and sometimes a critical roll can be "fudged" in their favor. Earlier editions also had various effects that would kill/maim/cripple/ruin a character with a single failed die roll, but fortunately 5E has generally moved away from this concept (reducing the temptation). DMs might "fudge" because they're unhappy with the results of random die rolls, which begs the question of why bother with the rolls, if you already have a result in mind.</p><p></p><p>I like using a VTT (Roll20 in specific), because the RNG and public display prevents most dice cheating (DMs can still fudge by using DM rolls). As a DM, I set up my macros to roll the attack and damage publicly, but keep vital information hidden (such as Escape DCs). Unfortunately, there are other easy ways to cheat, both for players and DMs, mostly "forgetting" to mark off resources (spell slots, ammunition, HP, etc.).</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7750679, member: 6775477"] I've found cheating to be tied to a couple of aspects, most of which I don't care for. Immaturity is a common cause, because players (or worse, DMs) feel they need to "win" the game, and sometimes a critical roll can be "fudged" in their favor. Earlier editions also had various effects that would kill/maim/cripple/ruin a character with a single failed die roll, but fortunately 5E has generally moved away from this concept (reducing the temptation). DMs might "fudge" because they're unhappy with the results of random die rolls, which begs the question of why bother with the rolls, if you already have a result in mind. I like using a VTT (Roll20 in specific), because the RNG and public display prevents most dice cheating (DMs can still fudge by using DM rolls). As a DM, I set up my macros to roll the attack and damage publicly, but keep vital information hidden (such as Escape DCs). Unfortunately, there are other easy ways to cheat, both for players and DMs, mostly "forgetting" to mark off resources (spell slots, ammunition, HP, etc.). [/QUOTE]
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