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<blockquote data-quote="Ilbranteloth" data-source="post: 7753974" data-attributes="member: 6778044"><p>And this will just feed the fire for those who say it should never happen.</p><p></p><p>If your players don’t trust you to be a good judge of when to use a discretionary tool, then you probably shouldn’t be using it. </p><p></p><p>I get what you’re saying, nobody knows that you’re using it. But that goes squarely against my assertion that it is not dishonest. If they think you aren’t using it, but you are, I would consider that a problem.</p><p></p><p>In the end we all have to do what were comfortable with. And it is written into the rules of most editions, although I think that this debate clearly shows that we don’t all interpret those rules the same way. I guess to me that’s just not the sort of slippery slope I want to play on. </p><p></p><p>Like so many approaches and techniques, I find that when I start paying attention to how I run the game that I am often a lot less aware of what I actually do than I thought. I give the players a lot more free reign when it comes to authoring the fiction than I thought I did. I modify encounters more than I thought I did. I make exceptions to my “hard and fast rules” more than I thought I did. </p><p></p><p>I suspect that other DMs would find a lot of surprises if they objectively studied their actual play. I find these discussions enlightening and have made many changes to my DM style over the last few years of being involved in them. I’ve also worked hard to be more transparent to my players, although that has proven to be unnecessary.</p><p></p><p>As it turns out, the players I attract are not the ones that are rules or mechanics focused, and as we have discussions about stuff here, I present the questions as posted here and get their response. It just happens to turn out that we tend to be on the same page. </p><p></p><p>That’s great, because it makes it easier for me. Because it’s what I’m used to. But it is nice to know that my approach to DMing won’t interfere with their enjoyment of the game. So while some of the tools allow me to keep secrets from the players/characters, the tools themselves will never be a secret.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7753974, member: 6778044"] And this will just feed the fire for those who say it should never happen. If your players don’t trust you to be a good judge of when to use a discretionary tool, then you probably shouldn’t be using it. I get what you’re saying, nobody knows that you’re using it. But that goes squarely against my assertion that it is not dishonest. If they think you aren’t using it, but you are, I would consider that a problem. In the end we all have to do what were comfortable with. And it is written into the rules of most editions, although I think that this debate clearly shows that we don’t all interpret those rules the same way. I guess to me that’s just not the sort of slippery slope I want to play on. Like so many approaches and techniques, I find that when I start paying attention to how I run the game that I am often a lot less aware of what I actually do than I thought. I give the players a lot more free reign when it comes to authoring the fiction than I thought I did. I modify encounters more than I thought I did. I make exceptions to my “hard and fast rules” more than I thought I did. I suspect that other DMs would find a lot of surprises if they objectively studied their actual play. I find these discussions enlightening and have made many changes to my DM style over the last few years of being involved in them. I’ve also worked hard to be more transparent to my players, although that has proven to be unnecessary. As it turns out, the players I attract are not the ones that are rules or mechanics focused, and as we have discussions about stuff here, I present the questions as posted here and get their response. It just happens to turn out that we tend to be on the same page. That’s great, because it makes it easier for me. Because it’s what I’m used to. But it is nice to know that my approach to DMing won’t interfere with their enjoyment of the game. So while some of the tools allow me to keep secrets from the players/characters, the tools themselves will never be a secret. [/QUOTE]
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