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Everyone Should Play Custom Lineage by Default
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<blockquote data-quote="Flamestrike" data-source="post: 8149659" data-attributes="member: 6788736"><p>Look at Squat Nimbleness that only requires 'Dwarf or a Small race'. I would have no issue allowing Goblins or similar small races, not found in the PHB (including C-Lineage small races) to take that feat.</p><p></p><p>There is just a lot of handwringing about custom lineages from a mechanical perspective that I just dont see. If those concerns are players 'gaming the rules' to create an 'OP or superior build' there is a solution for that (the DM). Presuming the rules are used in the spirit they're intended, then I honestly dont see anything mechanically ZOMG about allowing custom lineages, nor do I see anything ZOMG about allowing them access to racial feats from XGTE (presuming they have a reasonable tie to the relevant lineage).</p><p></p><p>I've always allowed PCs to re-fluff or re-skin races in any event (an Aaracrocka Monk is one example - re-skinned as a Human - because the PC wanted to do the whole Wuxia Human flying Monk thing, but didn't want to look like a bird man).</p><p></p><p>It seems the handwringing is due to one of three things (when Clineage is compared to Vuman):</p><p></p><p>1) Darkvision in exchange for a skill Proficiency in whatever you want</p><p>2) Non Humans getting access to Racial feats 3 levels earlier (and those levels go fast) in exchange for losing a ton of racial abilities and proficiencies</p><p>3) The possibility of starting with an ability score of 18 (via an appropriate half feat - most of which arent very good) instead of 2 x 16's for Vuman</p><p></p><p>If any of those things breaks your game, or is worthy of such handwringing, your game has bigger problems than custom lineage.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8149659, member: 6788736"] Look at Squat Nimbleness that only requires 'Dwarf or a Small race'. I would have no issue allowing Goblins or similar small races, not found in the PHB (including C-Lineage small races) to take that feat. There is just a lot of handwringing about custom lineages from a mechanical perspective that I just dont see. If those concerns are players 'gaming the rules' to create an 'OP or superior build' there is a solution for that (the DM). Presuming the rules are used in the spirit they're intended, then I honestly dont see anything mechanically ZOMG about allowing custom lineages, nor do I see anything ZOMG about allowing them access to racial feats from XGTE (presuming they have a reasonable tie to the relevant lineage). I've always allowed PCs to re-fluff or re-skin races in any event (an Aaracrocka Monk is one example - re-skinned as a Human - because the PC wanted to do the whole Wuxia Human flying Monk thing, but didn't want to look like a bird man). It seems the handwringing is due to one of three things (when Clineage is compared to Vuman): 1) Darkvision in exchange for a skill Proficiency in whatever you want 2) Non Humans getting access to Racial feats 3 levels earlier (and those levels go fast) in exchange for losing a ton of racial abilities and proficiencies 3) The possibility of starting with an ability score of 18 (via an appropriate half feat - most of which arent very good) instead of 2 x 16's for Vuman If any of those things breaks your game, or is worthy of such handwringing, your game has bigger problems than custom lineage. [/QUOTE]
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