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<blockquote data-quote="Hereticus" data-source="post: 4831306" data-attributes="member: 83093"><p>As one of the higher level characters, my first thought would be regret at sharing the looted treasure and experience with a lower level fodder who did not pull their own weight in battle.</p><p></p><p></p><p></p><p><span style="color: Orange">Every game is different, and upthread I stated (correctly) that another player was of a minority view. And now I saw this as someone who is likely of a minority view. We played an extremely challenging game with a certain DM who would not hesitate to kill a party member who made poor choices, or was just unable to keep up. A weakling character would not have survived, and I'm glad new characters were brough in equal to the weakest member of the group. That style may not be for most, but I enjoyed it at the time. I probably would not want to play it now, but I learned alot about how to make a character survive, even in my recent fourth edition game.</span></p><p></p><p>.</p><p></p><p>My second thought would be that since the lower level fodder was wealthy, that I was looking forward to splitting its stuff when it died.</p><p></p><p></p><p></p><p><span style="color: Orange">I remember one game where we were around 12th level, and were in desperate need of a bit more gold. The players tricked the DM into allowing us to hire some mercenaries who had their own equipment, so we could steal from a noble. But instead of continuing the operation, we killed the mercenaries for their stuff and sold it for the money we were short. From that point on, all mercenaries hired in with no money or magic items.</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">I remember my evil cleric being in debt a few hundred K gold. After accepting the money from a noble with promises of interest, I told him to [can't be said here].</span></p><p></p><p>.</p><p></p><p>D&D is a game, and all players should be treated equally. </p><p></p><p></p><p></p><p><span style="color: Orange">To be honest, we had a room full of very good and very competitive players.</span></p></blockquote><p></p>
[QUOTE="Hereticus, post: 4831306, member: 83093"] As one of the higher level characters, my first thought would be regret at sharing the looted treasure and experience with a lower level fodder who did not pull their own weight in battle. [COLOR="Orange"]Every game is different, and upthread I stated (correctly) that another player was of a minority view. And now I saw this as someone who is likely of a minority view. We played an extremely challenging game with a certain DM who would not hesitate to kill a party member who made poor choices, or was just unable to keep up. A weakling character would not have survived, and I'm glad new characters were brough in equal to the weakest member of the group. That style may not be for most, but I enjoyed it at the time. I probably would not want to play it now, but I learned alot about how to make a character survive, even in my recent fourth edition game.[/COLOR] . My second thought would be that since the lower level fodder was wealthy, that I was looking forward to splitting its stuff when it died. [COLOR="Orange"]I remember one game where we were around 12th level, and were in desperate need of a bit more gold. The players tricked the DM into allowing us to hire some mercenaries who had their own equipment, so we could steal from a noble. But instead of continuing the operation, we killed the mercenaries for their stuff and sold it for the money we were short. From that point on, all mercenaries hired in with no money or magic items. I remember my evil cleric being in debt a few hundred K gold. After accepting the money from a noble with promises of interest, I told him to [can't be said here].[/COLOR] . D&D is a game, and all players should be treated equally. [COLOR="Orange"]To be honest, we had a room full of very good and very competitive players.[/COLOR] [/QUOTE]
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