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<blockquote data-quote="ashockney" data-source="post: 5039195" data-attributes="member: 1363"><p>Very cool idea the Jester!</p><p></p><p>I like the aspect of quicker char gen, and agree this would work. It would be cool to be able to do "anything" that your character wanted with narration and AP spends. I can imagine that there would be certain "thresholds" of cool abilities that would be available by spending more AP's intially to try it, but then once you've successfully completed the maneuver, you could do it more easily. This would create "pathways" for characters of "likely" tactics without limiting their imagination.</p><p></p><p>Please be sure to check out the thread on re-writing "original/1e" D&D. It certainly seems like this is the feel you're really reaching for, and if you're going to go there, I think you'd need to roll it all back.</p></blockquote><p></p>
[QUOTE="ashockney, post: 5039195, member: 1363"] Very cool idea the Jester! I like the aspect of quicker char gen, and agree this would work. It would be cool to be able to do "anything" that your character wanted with narration and AP spends. I can imagine that there would be certain "thresholds" of cool abilities that would be available by spending more AP's intially to try it, but then once you've successfully completed the maneuver, you could do it more easily. This would create "pathways" for characters of "likely" tactics without limiting their imagination. Please be sure to check out the thread on re-writing "original/1e" D&D. It certainly seems like this is the feel you're really reaching for, and if you're going to go there, I think you'd need to roll it all back. [/QUOTE]
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