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<blockquote data-quote="Elric" data-source="post: 6398498" data-attributes="member: 1139"><p>I do agree that having a new high level replacement come in every time a PC dies or a new person joins the game can strain credibility in certain settings. However, I'd rather make that one introduction (he was on the Avengers West Coast team, you just didn't hear much about him before now!). </p><p></p><p>Otherwise you need to rationalize: the introduction of a level 1 PC, why a high level group is taking on apprentices (perhaps frequently, if you have deaths/introduce new players often), why the party doesn't confront any threats with area attacks for several encounters, and the new PC's rocketing advancement to being a level 5+ character (probably much higher than the typical level in the setting). That can strain credibility too, and you additionally have all of the issues with a much lower level PC in a high level party.</p></blockquote><p></p>
[QUOTE="Elric, post: 6398498, member: 1139"] I do agree that having a new high level replacement come in every time a PC dies or a new person joins the game can strain credibility in certain settings. However, I'd rather make that one introduction (he was on the Avengers West Coast team, you just didn't hear much about him before now!). Otherwise you need to rationalize: the introduction of a level 1 PC, why a high level group is taking on apprentices (perhaps frequently, if you have deaths/introduce new players often), why the party doesn't confront any threats with area attacks for several encounters, and the new PC's rocketing advancement to being a level 5+ character (probably much higher than the typical level in the setting). That can strain credibility too, and you additionally have all of the issues with a much lower level PC in a high level party. [/QUOTE]
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