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<blockquote data-quote="JoeGKushner" data-source="post: 1026207" data-attributes="member: 1129"><p>My games are on hold for the summer for the most part right now. I'll probably be sneaking up to Games Plus to check out their open game on Saturday or something one of these days.</p><p></p><p>Normally however, I have the following:</p><p></p><p>Dave: Guy there to enjoy the game. Not real serious about the role playing or tactical aspect of it, just kinda digs it.</p><p></p><p>Scott: Same as above.</p><p></p><p>Tom: Almost the same as above but more into it. Owns a fair number of books but doesn't keep them 'power' referenced so that he can whip up the most powerful x,y or z like others. Enjoys the necromancer's massive resurgance in 3rd ed via 3rd party support.</p><p></p><p>Mike: Loves the min-maxing aspect of it but is a good role player and has often sacrificed many of those min-maxing traits for good RPing. However, his RPing also over rides the 'game' aspect of it like leaving party members to die as his character wanders around or something innane.</p><p></p><p>Angel: Mini-Maxer. Good role player, plays in game but will not sacrifice the power aspects. Owns almost as many books as I do with more focus on what will help his character at the time. Plans out his characters from 1st-20th level meticilously and revises as new material becomes available.</p><p></p><p>Joe (me): Almost as bad as Angel with the mini-maxer but truly dislike moving too far beyond the core books for material as when I play, I like to keep it simple. Of the three PC's I have now, two don't use just core rules, taking feats from the Swashbuckler Handbook or spells from source X, Y, Z. Have broad ideas of what I want my characters to be like and adjust them as they advance in level.</p><p></p><p>GMing is rotated via me, Angel and Tom. We generally tend to go with point buy (I use 32, they both user 42), and fixed hit points per level. I've posted my house rules a while ago, Angel has quite a few different ones, Tom has none.</p><p></p><p>Angel and I GM the Scarred Lands, not quite a shared campaign but we'll give each other's campaign a 'wink' every now and again. Tom DMs the FR setting.</p><p></p><p>I and Tom use a mix of modules and freebased stuff.</p><p></p><p>Angel almost uses 100% freebase stuff, picking up on what the characters are doing, backgrounds, motivations, etc... Bad news that is he often has to push story elements into the game to get it moving.</p><p></p><p>Our main store is Games Plus in Mt. Prospect, but many of us have used Amazon.com and other online vendors. In addition, the Gamers Paradise in the Century has 50% off sales a lot of times and I've built up quite a few Mongoose books that way.</p><p></p><p>I'm 31, going on 32 this year. I've been playing since grade school, about 6th grade, so what is that, almost 15-16 years? Started with Marvel Super Heroes, before the Saga stuff with the old FASERIP stats (Fighting, Agility, etc...) and one of my friends, one Fritz, saw me with these books and said, "Dude, I'll show you a real game." In which, because he only had d6's, used a mix of Role Aids, Basic D&D and AD&D 1st ed, to have me killed by Orcus and Asmodeus. I was hooked.</p><p></p><p>Enjoying 3.5. Feel that WoTC is being stupid by not updating and creating a seperate line of "Role Aids" material that could cover the less profitible, but still cool aspects of the game like Demons, Sentinels, Blood & Steel, etc...</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1026207, member: 1129"] My games are on hold for the summer for the most part right now. I'll probably be sneaking up to Games Plus to check out their open game on Saturday or something one of these days. Normally however, I have the following: Dave: Guy there to enjoy the game. Not real serious about the role playing or tactical aspect of it, just kinda digs it. Scott: Same as above. Tom: Almost the same as above but more into it. Owns a fair number of books but doesn't keep them 'power' referenced so that he can whip up the most powerful x,y or z like others. Enjoys the necromancer's massive resurgance in 3rd ed via 3rd party support. Mike: Loves the min-maxing aspect of it but is a good role player and has often sacrificed many of those min-maxing traits for good RPing. However, his RPing also over rides the 'game' aspect of it like leaving party members to die as his character wanders around or something innane. Angel: Mini-Maxer. Good role player, plays in game but will not sacrifice the power aspects. Owns almost as many books as I do with more focus on what will help his character at the time. Plans out his characters from 1st-20th level meticilously and revises as new material becomes available. Joe (me): Almost as bad as Angel with the mini-maxer but truly dislike moving too far beyond the core books for material as when I play, I like to keep it simple. Of the three PC's I have now, two don't use just core rules, taking feats from the Swashbuckler Handbook or spells from source X, Y, Z. Have broad ideas of what I want my characters to be like and adjust them as they advance in level. GMing is rotated via me, Angel and Tom. We generally tend to go with point buy (I use 32, they both user 42), and fixed hit points per level. I've posted my house rules a while ago, Angel has quite a few different ones, Tom has none. Angel and I GM the Scarred Lands, not quite a shared campaign but we'll give each other's campaign a 'wink' every now and again. Tom DMs the FR setting. I and Tom use a mix of modules and freebased stuff. Angel almost uses 100% freebase stuff, picking up on what the characters are doing, backgrounds, motivations, etc... Bad news that is he often has to push story elements into the game to get it moving. Our main store is Games Plus in Mt. Prospect, but many of us have used Amazon.com and other online vendors. In addition, the Gamers Paradise in the Century has 50% off sales a lot of times and I've built up quite a few Mongoose books that way. I'm 31, going on 32 this year. I've been playing since grade school, about 6th grade, so what is that, almost 15-16 years? Started with Marvel Super Heroes, before the Saga stuff with the old FASERIP stats (Fighting, Agility, etc...) and one of my friends, one Fritz, saw me with these books and said, "Dude, I'll show you a real game." In which, because he only had d6's, used a mix of Role Aids, Basic D&D and AD&D 1st ed, to have me killed by Orcus and Asmodeus. I was hooked. Enjoying 3.5. Feel that WoTC is being stupid by not updating and creating a seperate line of "Role Aids" material that could cover the less profitible, but still cool aspects of the game like Demons, Sentinels, Blood & Steel, etc... [/QUOTE]
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