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Everyone's Favorite Monster now for 4e (PEACH)
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<blockquote data-quote="King Nate" data-source="post: 4584711" data-attributes="member: 7435"><p>Converted using the 3.5 version. Might need some help adjusting a few things, I would appreciate any help with it. </p><p></p><p><span style="font-size: 18px">Flumph</span></p><p>Level 1 (Lurker)</p><p>Tiny Aberrant Magical Beast; XP 100</p><p>Initiative +7; Senses Perception +1; dark vision</p><p>HP 24; Bloodied 12</p><p>AC 15; Fortitude 13, Reflex 15, Will 13</p><p>Resist 10 Acid</p><p>Speed 1; Fly 3 (hover; maximum altitude 4)</p><p></p><p>(Basic Attack) Tentacle (standard; at-will) Acid</p><p>+6 vs AC; 2d4 damage +1 Ongoing Acid Damage (save ends)</p><p></p><p>Rancid Spurt (standard; encounter) * Poison</p><p>Close blast 2; +2 vs Fortitude; Creatures hit with Rancid Spurt become Dazed and Weakened. In addition the creature gains; (aura 2; at the beginning of the creature’s turn, non-flumph creatures within the aura become Weakened (save ends); creatures with this aura also give other creatures, up to 20 squares away, a +10 bonus to Perception checks against them.) (Save ends all three) and the Flumph makes a secondary attack. Secondary Attack: Burst 20; +0 vs Fortitude; Creatures hit with the secondary attack become Weakened (save ends).</p><p>Special: The center of the secondary attack is the 2-by-2 area of the Rancid Spurt attack. </p><p></p><p>Plummeting Charge (standard; recharge 4,5,6) * Acid</p><p>+8 vs AC; 1d8 damage + 5 Ongoing Acid Damage (save ends). This attack does not provoke attack of opportunity from the target. </p><p>Special: The Flumph must be at least 2 squares directly above the target to use this ability. </p><p></p><p>Helplessness</p><p>A Flumph that is knocked Prone also becomes Helpless. </p><p>A Flumph that becomes Helpless because it was knocked Prone may either use a Standard action to make an Acrobatics Check (DC 20) or be helped by an ally (standard action for ally) to remove the Helpless condition. </p><p></p><p></p><p>Alignment: Lawful Good Languages: Celestial, Common</p><p>Skills: Stealth +13</p><p>Str 6 (-2) Dex 17 (+3) Wis 12 (+1)</p><p>Con 12 (+1) Int 11 (0) Cha 10 (0)</p></blockquote><p></p>
[QUOTE="King Nate, post: 4584711, member: 7435"] Converted using the 3.5 version. Might need some help adjusting a few things, I would appreciate any help with it. [SIZE="5"]Flumph[/SIZE] Level 1 (Lurker) Tiny Aberrant Magical Beast; XP 100 Initiative +7; Senses Perception +1; dark vision HP 24; Bloodied 12 AC 15; Fortitude 13, Reflex 15, Will 13 Resist 10 Acid Speed 1; Fly 3 (hover; maximum altitude 4) (Basic Attack) Tentacle (standard; at-will) Acid +6 vs AC; 2d4 damage +1 Ongoing Acid Damage (save ends) Rancid Spurt (standard; encounter) * Poison Close blast 2; +2 vs Fortitude; Creatures hit with Rancid Spurt become Dazed and Weakened. In addition the creature gains; (aura 2; at the beginning of the creature’s turn, non-flumph creatures within the aura become Weakened (save ends); creatures with this aura also give other creatures, up to 20 squares away, a +10 bonus to Perception checks against them.) (Save ends all three) and the Flumph makes a secondary attack. Secondary Attack: Burst 20; +0 vs Fortitude; Creatures hit with the secondary attack become Weakened (save ends). Special: The center of the secondary attack is the 2-by-2 area of the Rancid Spurt attack. Plummeting Charge (standard; recharge 4,5,6) * Acid +8 vs AC; 1d8 damage + 5 Ongoing Acid Damage (save ends). This attack does not provoke attack of opportunity from the target. Special: The Flumph must be at least 2 squares directly above the target to use this ability. Helplessness A Flumph that is knocked Prone also becomes Helpless. A Flumph that becomes Helpless because it was knocked Prone may either use a Standard action to make an Acrobatics Check (DC 20) or be helped by an ally (standard action for ally) to remove the Helpless condition. Alignment: Lawful Good Languages: Celestial, Common Skills: Stealth +13 Str 6 (-2) Dex 17 (+3) Wis 12 (+1) Con 12 (+1) Int 11 (0) Cha 10 (0) [/QUOTE]
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