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Everything D&D Ever - Temple of the Frog
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<blockquote data-quote="fireinthedust" data-source="post: 6391303" data-attributes="member: 51930"><p>Sweet! </p><p></p><p>Also: would it be too late to switch to Warlock? And maybe make Ulric a girl (not a woman, but specifically a young lady).</p><p></p><p>Warlock rules: As Ulric has a familiar, and Warlocks wouldn't get that until later, could I take FF as one of my Warlock spells known? And would that mean that I can't take Pact of the Tome or Pact of the Blade later, or would I have to take Pact of the Chain? Technically Chain is there so Warlocks can have powerful familiar attacks, which Odum (see below) wouldn't have. I leave it to you, obviously as the GM; and I hope it doesn't put out any of the players who would have gone Wizard (which I also don't mind; I'm just fiddling with revisions, and looking up tiefling art on Pinterest)</p><p></p><p></p><p>Familiar: either way, I have hashed together a variant familiar: flying monkey, with a fly speed of 10ft (and it's not pretty, with the wheezing and the complaining), and the ability to talk (but, keep in mind, he's kind of an idiot; this may not be a benefit). I used Baboon as the base, lowered the size, knocked off some strength, raised the Int a little bit, knocked off Pack Tactics (he's an artist, he can't be limited by other people's expectations), and gave him that minor flight instead. Statistically I'm pretty sure he's weaker than an owl, having no attack-related benefits.</p><p></p><p>Odum (flying monkey familiar)</p><p>Tiny beast, unaligned</p><p>Armor Class 12</p><p>Hit Points 3 (1d6)Speed 20 ft., climb 30 ft., Fly 10ft.</p><p>S: 6 (-2)</p><p>D: 14 (+2)</p><p>Con: 11</p><p>Int: 6 (-2)</p><p>Wis: 12 (+1)</p><p>Cha: 6 (-2)</p><p>Senses: Passive Perception 11</p><p>Languages: (common, infernal, monkey)</p><p>Challenge 0 (10xp)</p><p>Bite: melee weapon attack: +0 to hit, reach -, one target. Hit: 1 (1d4-2) piercing damage</p><p></p><p></p><p>I'll add him to the RG, and work on that history for you, as well as a second version of Ulric with Warlock stats.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 6391303, member: 51930"] Sweet! Also: would it be too late to switch to Warlock? And maybe make Ulric a girl (not a woman, but specifically a young lady). Warlock rules: As Ulric has a familiar, and Warlocks wouldn't get that until later, could I take FF as one of my Warlock spells known? And would that mean that I can't take Pact of the Tome or Pact of the Blade later, or would I have to take Pact of the Chain? Technically Chain is there so Warlocks can have powerful familiar attacks, which Odum (see below) wouldn't have. I leave it to you, obviously as the GM; and I hope it doesn't put out any of the players who would have gone Wizard (which I also don't mind; I'm just fiddling with revisions, and looking up tiefling art on Pinterest) Familiar: either way, I have hashed together a variant familiar: flying monkey, with a fly speed of 10ft (and it's not pretty, with the wheezing and the complaining), and the ability to talk (but, keep in mind, he's kind of an idiot; this may not be a benefit). I used Baboon as the base, lowered the size, knocked off some strength, raised the Int a little bit, knocked off Pack Tactics (he's an artist, he can't be limited by other people's expectations), and gave him that minor flight instead. Statistically I'm pretty sure he's weaker than an owl, having no attack-related benefits. Odum (flying monkey familiar) Tiny beast, unaligned Armor Class 12 Hit Points 3 (1d6)Speed 20 ft., climb 30 ft., Fly 10ft. S: 6 (-2) D: 14 (+2) Con: 11 Int: 6 (-2) Wis: 12 (+1) Cha: 6 (-2) Senses: Passive Perception 11 Languages: (common, infernal, monkey) Challenge 0 (10xp) Bite: melee weapon attack: +0 to hit, reach -, one target. Hit: 1 (1d4-2) piercing damage I'll add him to the RG, and work on that history for you, as well as a second version of Ulric with Warlock stats. [/QUOTE]
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