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<blockquote data-quote="Blair Goatsblood" data-source="post: 4948246" data-attributes="member: 29730"><p>My suggestion for an "evil" campaign would be to open the players' minds to evil different from "Dark Lord" and "Serial Killer" archetypes to a different kind of evil. The kind of evil in Spaghetti Westerns, James Ellroy novel, Cohen brothers movies, Black Adder, "Dirty Rotten Scoundrels," Jack Vance novels(!!!!), etc.</p><p></p><p>Evil can be very playable in a game like D&D, without getting into "x-rated/uncomfortable/PVP" territory, when it's about "A bunch of scoundrels trying to get rich and pissing off people in the process"</p><p></p><p>I play in an "evil" campaign, and I play the grasping, greedy, venal, bumbling, mustache twirling scoundrel to the hilt. We all do, an it's a lot of fun.</p><p></p><p>We have "get rich quick schemes," we bait NPCs with magic items into fighting us by insulting them, we witness tamper, we twist whatever legal system there is to our advantage, we use gold to grease the wheels of everything, we renege on contracts, we pay our mercenaries well and give them chest thumping speeches before sending them off into the red-shirt meat-grinder.</p><p></p><p>We are greedy, we are unethical, we are fools....and we have ADVENTURE! as a result...even if the ADVENTURE! is "We have to get out of this town before the angry mob of peasants finds us!"</p><p></p><p>And it's a lot more fun that pulling fed-ex duty to save the world.</p></blockquote><p></p>
[QUOTE="Blair Goatsblood, post: 4948246, member: 29730"] My suggestion for an "evil" campaign would be to open the players' minds to evil different from "Dark Lord" and "Serial Killer" archetypes to a different kind of evil. The kind of evil in Spaghetti Westerns, James Ellroy novel, Cohen brothers movies, Black Adder, "Dirty Rotten Scoundrels," Jack Vance novels(!!!!), etc. Evil can be very playable in a game like D&D, without getting into "x-rated/uncomfortable/PVP" territory, when it's about "A bunch of scoundrels trying to get rich and pissing off people in the process" I play in an "evil" campaign, and I play the grasping, greedy, venal, bumbling, mustache twirling scoundrel to the hilt. We all do, an it's a lot of fun. We have "get rich quick schemes," we bait NPCs with magic items into fighting us by insulting them, we witness tamper, we twist whatever legal system there is to our advantage, we use gold to grease the wheels of everything, we renege on contracts, we pay our mercenaries well and give them chest thumping speeches before sending them off into the red-shirt meat-grinder. We are greedy, we are unethical, we are fools....and we have ADVENTURE! as a result...even if the ADVENTURE! is "We have to get out of this town before the angry mob of peasants finds us!" And it's a lot more fun that pulling fed-ex duty to save the world. [/QUOTE]
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