Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Evil Campaigns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iblis" data-source="post: 1752082" data-attributes="member: 20429"><p>One problem I have sometimes found while running, briefly observing, or playing in evil campaigns (and good ones, coincidentally) is the strong tendency toward neutrality, in some PCs.</p><p></p><p>A lot of the time, in other words, I feel that players would be more honest if they wrote 'N' in the alignment area of the character sheet, regardless of whether the campaign has been designated as evil, good, lawful, chaotic, or some combination of these.</p><p></p><p>I'm not sure whether that would be because most people are closest to 'N' or whether it's the easiest alignment to play, or some other reason.</p><p></p><p>Anyway, hopefully you will find that this trend does not apply to your group(s). And if it doesn't, then I'd say you're in for some fun and interesting roleplaying experiences.</p><p></p><p>Currently, the evil D&D campaign I'm running is going better than I had expected. Recently, after unintentionally liberating a city from another evil group's psionic and martial shackles (!) the character party let off steam with some nice calming torture and corruption. Since then, they've formed an unsteady alliance with a different evil group (this time with similar goals, it seems) who are publicly under a banner of goodness and all that. Now sacrifices and the planes have started to make their presence felt. I'm finding that it's the most fun campaign to run, at present. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>IMHO, I think what an evil campaign requires is that each player throw him- or herself wholly into the character, while distancing from that player's own personality, priorities, beliefs etc. More than is usually the case in roleplaying, I mean.</p><p></p><p></p><p></p><p>Par for the course, no? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>...couldn't resist.</p></blockquote><p></p>
[QUOTE="iblis, post: 1752082, member: 20429"] One problem I have sometimes found while running, briefly observing, or playing in evil campaigns (and good ones, coincidentally) is the strong tendency toward neutrality, in some PCs. A lot of the time, in other words, I feel that players would be more honest if they wrote 'N' in the alignment area of the character sheet, regardless of whether the campaign has been designated as evil, good, lawful, chaotic, or some combination of these. I'm not sure whether that would be because most people are closest to 'N' or whether it's the easiest alignment to play, or some other reason. Anyway, hopefully you will find that this trend does not apply to your group(s). And if it doesn't, then I'd say you're in for some fun and interesting roleplaying experiences. Currently, the evil D&D campaign I'm running is going better than I had expected. Recently, after unintentionally liberating a city from another evil group's psionic and martial shackles (!) the character party let off steam with some nice calming torture and corruption. Since then, they've formed an unsteady alliance with a different evil group (this time with similar goals, it seems) who are publicly under a banner of goodness and all that. Now sacrifices and the planes have started to make their presence felt. I'm finding that it's the most fun campaign to run, at present. :) IMHO, I think what an evil campaign requires is that each player throw him- or herself wholly into the character, while distancing from that player's own personality, priorities, beliefs etc. More than is usually the case in roleplaying, I mean. Par for the course, no? ;) ...couldn't resist. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Evil Campaigns
Top