Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Evil Campaigns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rel" data-source="post: 1752499" data-attributes="member: 99"><p>I have run, and will be running again (twice in the next two weeks), one-shot games where the PC's are all Evil and Orcs to boot. These games have been tremendous fun with cartoonish versions of Evil as well as Good. They seem cathartic but I have no real interest in trying to stretch this silliness into a full length campaign.</p><p></p><p>I think that an Evil campaign can be done, and probably done well. But the only time our group really tried it, it turned out as a complete mess.</p><p></p><p>Contrary to what others have mentioned as a problem, we didn't suffer any significant inter-party conflict. We were fairly loyal to each other. But we were, as a group, greedy, impulsive and capricious.</p><p></p><p>The GM had this idea that we were the evil servants of a powerful noble who also was evil. The first night of the campaign, one of his experiments went awry and he was killed. This left us somewhat in charge of his realm but my PC secretly grabbed the taxes that were due the king and hid them away for my own use later. When the king's tax men showed up and demanded payment, we sent them away empty handed and they implied strongly that they would be back with heavy reinforcements to "remove us from power". So we abandoned the keep, and therefore the whole main premise of the campaign that the GM was planning to run. But, to his eventual woe, he decided to stick with whatever we decided to do.</p><p></p><p>So, we hared off to set ourselves up as bandits. We found a nice kingdom highway to raid and then found that a band of Gnomes had a nearby home that would make a good hideout for us. So we went in there and killed them. But before they all died, they somehow cursed the place. Soon, lots of giant mosquitos began to plague the area and that sort of marred the whole luxurious lifestyle of banditry that we had in mind so we abandoned yet another potential plotline and went to a major city.</p><p></p><p>At this large city, my character (a fledgling Vampire) found plenty to eat and was toying with the idea of trying to set us up as part of the local underworld. Sort of assassins/mercenaries for hire in the city. But before that plan could come to fruition, the Chaos Warrior of our group, summoned a little blob of raw Chaos and it predictably grew out of control until it devoured the entire city and sank into the earth, leaving a volcano in its wake. This was because he was once imprisoned as a Pit Fighter in this city for the sport of the nobles, which is as good a reason as any for destroying an entire major city when you're Evil. We fled the destruction on a ship and headed south to an island chain there.</p><p></p><p>As a last attempt at providing some structure to our wandering radius of rampant destruction, he set up a conflict between two opposing groups on the island we encountered. One side offered to hire us to be mercenaries. We killed the guys who approached us with the offer (we didn't want our presence revealed until we had a chance to scout the conflict ourselves). Then we went ahead and attacked a temple of the opposing side of the conflict ANYWAY, without payment, thus angering both sides against our group and effectively ending the campaign as we had utterly frustrated the GM's attempts to corral us into a plotline that he could plan for on a weekly basis.</p><p></p><p>The End. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Rel, post: 1752499, member: 99"] I have run, and will be running again (twice in the next two weeks), one-shot games where the PC's are all Evil and Orcs to boot. These games have been tremendous fun with cartoonish versions of Evil as well as Good. They seem cathartic but I have no real interest in trying to stretch this silliness into a full length campaign. I think that an Evil campaign can be done, and probably done well. But the only time our group really tried it, it turned out as a complete mess. Contrary to what others have mentioned as a problem, we didn't suffer any significant inter-party conflict. We were fairly loyal to each other. But we were, as a group, greedy, impulsive and capricious. The GM had this idea that we were the evil servants of a powerful noble who also was evil. The first night of the campaign, one of his experiments went awry and he was killed. This left us somewhat in charge of his realm but my PC secretly grabbed the taxes that were due the king and hid them away for my own use later. When the king's tax men showed up and demanded payment, we sent them away empty handed and they implied strongly that they would be back with heavy reinforcements to "remove us from power". So we abandoned the keep, and therefore the whole main premise of the campaign that the GM was planning to run. But, to his eventual woe, he decided to stick with whatever we decided to do. So, we hared off to set ourselves up as bandits. We found a nice kingdom highway to raid and then found that a band of Gnomes had a nearby home that would make a good hideout for us. So we went in there and killed them. But before they all died, they somehow cursed the place. Soon, lots of giant mosquitos began to plague the area and that sort of marred the whole luxurious lifestyle of banditry that we had in mind so we abandoned yet another potential plotline and went to a major city. At this large city, my character (a fledgling Vampire) found plenty to eat and was toying with the idea of trying to set us up as part of the local underworld. Sort of assassins/mercenaries for hire in the city. But before that plan could come to fruition, the Chaos Warrior of our group, summoned a little blob of raw Chaos and it predictably grew out of control until it devoured the entire city and sank into the earth, leaving a volcano in its wake. This was because he was once imprisoned as a Pit Fighter in this city for the sport of the nobles, which is as good a reason as any for destroying an entire major city when you're Evil. We fled the destruction on a ship and headed south to an island chain there. As a last attempt at providing some structure to our wandering radius of rampant destruction, he set up a conflict between two opposing groups on the island we encountered. One side offered to hire us to be mercenaries. We killed the guys who approached us with the offer (we didn't want our presence revealed until we had a chance to scout the conflict ourselves). Then we went ahead and attacked a temple of the opposing side of the conflict ANYWAY, without payment, thus angering both sides against our group and effectively ending the campaign as we had utterly frustrated the GM's attempts to corral us into a plotline that he could plan for on a weekly basis. The End. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Evil Campaigns
Top