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Evil Characters in good campaigns?
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<blockquote data-quote="Umbran" data-source="post: 438847" data-attributes="member: 177"><p><strong>Re: Umm {Umbran?}...no</strong></p><p></p><p></p><p></p><p>Please read what I wrote again. Specifically, "Evil can be self-serving (for profit or gain of some sort), but it doesn't <em>need</em> to be so." The fact that I then go on to discuss non-self-serving evil more doesn't negate that statement. </p><p></p><p></p><p></p><p>Odd. I went out of my way to not mention any specific acts at all. Take a look - do I mention specific crimes? I think figuring out the moral quality of specific acts is up to the DM. I stayed to general terms about "harming" or "being generous" and such. How can you say that I'm not labelling minor acts as evil, when I don't mention any?</p><p></p><p></p><p></p><p>This is one reason that I didn't get into specific acts. We cannot base our approach on only the small number of specific acts we can discuss here. </p><p></p><p>Eventually, when considering a game in which there are moral absolutes, we run into conflicts using real-world specific examples. In the real world, we don't have absolutes - and so no matter how I respond to the rapist, someone will disagree with me.</p><p></p><p>I could say, "Yes, he's evil", but then I'm not recognizing the possibility of change and reform, and I'm saying that one act can damn a person, no matter what else they ever do. I could say, "No, he isn't fully evil", and look like a shmuck. On top of that, someone who knows more about criminal psychology than I might pipe up and say that there's Evil, and then there's neutral people with a broken mind. </p><p></p><p>I don't see getting into all that as constuctive. So, I'll just stand by the generalities. </p><p></p><p></p><p></p><p>I think you're over-simplifying Judeo-Christian morality. Surrender to temptation is not passive - it includes a conscious (active) choice. To do evil, one must exert the will and choose to act (or not act, as the case may be). This is what separates evil from merely doing harm accidentally.</p></blockquote><p></p>
[QUOTE="Umbran, post: 438847, member: 177"] [b]Re: Umm {Umbran?}...no[/b] Please read what I wrote again. Specifically, "Evil can be self-serving (for profit or gain of some sort), but it doesn't [i]need[/i] to be so." The fact that I then go on to discuss non-self-serving evil more doesn't negate that statement. Odd. I went out of my way to not mention any specific acts at all. Take a look - do I mention specific crimes? I think figuring out the moral quality of specific acts is up to the DM. I stayed to general terms about "harming" or "being generous" and such. How can you say that I'm not labelling minor acts as evil, when I don't mention any? This is one reason that I didn't get into specific acts. We cannot base our approach on only the small number of specific acts we can discuss here. Eventually, when considering a game in which there are moral absolutes, we run into conflicts using real-world specific examples. In the real world, we don't have absolutes - and so no matter how I respond to the rapist, someone will disagree with me. I could say, "Yes, he's evil", but then I'm not recognizing the possibility of change and reform, and I'm saying that one act can damn a person, no matter what else they ever do. I could say, "No, he isn't fully evil", and look like a shmuck. On top of that, someone who knows more about criminal psychology than I might pipe up and say that there's Evil, and then there's neutral people with a broken mind. I don't see getting into all that as constuctive. So, I'll just stand by the generalities. I think you're over-simplifying Judeo-Christian morality. Surrender to temptation is not passive - it includes a conscious (active) choice. To do evil, one must exert the will and choose to act (or not act, as the case may be). This is what separates evil from merely doing harm accidentally. [/QUOTE]
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