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Evil characters material not going to be in the PHB
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<blockquote data-quote="Sword of Spirit" data-source="post: 6217204" data-attributes="member: 6677017"><p>I should probably read the rest of the thread so as not to be regurgitating already covered material, but I just don't feel like 9 pages worth of reading, so here are some more probably already discussed thoughts.</p><p></p><p>What exactly are we talking about when we talk about putting evil character options in the PHB? Are we talking about having a blackguard/anti-paladin subclass with powers along the same lines as the current subclasses? Are we thinking of the assassin subclass we already have seen?</p><p></p><p>Or are we talking about blood sacrifice class features, feats like "Master Torturer," or role-playing guidelines for "playing evil"?</p><p></p><p>I think subclasses are best put together. Otherwise it's too much of a judgment call as to what is necessarily evil and what is not. I liked how one of the older playtest packets allowed LN blackguards, for instance, and the justifying fluff was brilliant. Are we talking about listing the evil alignments along with the others? I think that all belongs in the book, personally. The 3e PHB handled it perfectly in my opinion (blackguard and assassin were in the DMG because they were prestige classes). Evil stuff was presented alongside the good, but the game assumed you weren't playing evil characters.</p><p></p><p>If we are talking about blood sacrifice class features, torture feats, and guidelines for how to role-play evil, I don't think that belongs in the core rulebooks at all.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6217204, member: 6677017"] I should probably read the rest of the thread so as not to be regurgitating already covered material, but I just don't feel like 9 pages worth of reading, so here are some more probably already discussed thoughts. What exactly are we talking about when we talk about putting evil character options in the PHB? Are we talking about having a blackguard/anti-paladin subclass with powers along the same lines as the current subclasses? Are we thinking of the assassin subclass we already have seen? Or are we talking about blood sacrifice class features, feats like "Master Torturer," or role-playing guidelines for "playing evil"? I think subclasses are best put together. Otherwise it's too much of a judgment call as to what is necessarily evil and what is not. I liked how one of the older playtest packets allowed LN blackguards, for instance, and the justifying fluff was brilliant. Are we talking about listing the evil alignments along with the others? I think that all belongs in the book, personally. The 3e PHB handled it perfectly in my opinion (blackguard and assassin were in the DMG because they were prestige classes). Evil stuff was presented alongside the good, but the game assumed you weren't playing evil characters. If we are talking about blood sacrifice class features, torture feats, and guidelines for how to role-play evil, I don't think that belongs in the core rulebooks at all. [/QUOTE]
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Evil characters material not going to be in the PHB
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