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Evil characters material not going to be in the PHB
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<blockquote data-quote="Random Bystander" data-source="post: 6220059" data-attributes="member: 6702095"><p>Exactly. I have posted regularly and irregularly on message boards, so I am including myself in the fringe of the hobby. I have played Monopoly perhaps eight times. When I sat down to read the Dungeons and Dragons 3.5 Player's Handbook, I finished reading it in one sitting. I am not the core, either.</p><p></p><p>And I mean no insult by this. There is nothing insulting implied in being passionate about a hobby, no more than there is something insulting about a casual member of a hobby. However, we are outnumbered by casual gamers. It is the casual gamers who make the bulk of purchases in the role-playing game hobby, and thus it is the casual gamers that Wizards must cater to. Another company, one with a more niche game, could perhaps not loose income with a more complicated basic game, or no basic game at all. There are, in all probability, very few casual gamers who are fans of the Amber series of novels. For a niche market such as that, appealing primarily to the passionate fringe may make sense.</p><p></p><p>For Dungeons and Dragons, the most recognized role-playing game world-wide, I am sorry, but from Wizards' perspective, appealing primarily to the casual gamer is likely to make the most sense.</p></blockquote><p></p>
[QUOTE="Random Bystander, post: 6220059, member: 6702095"] Exactly. I have posted regularly and irregularly on message boards, so I am including myself in the fringe of the hobby. I have played Monopoly perhaps eight times. When I sat down to read the Dungeons and Dragons 3.5 Player's Handbook, I finished reading it in one sitting. I am not the core, either. And I mean no insult by this. There is nothing insulting implied in being passionate about a hobby, no more than there is something insulting about a casual member of a hobby. However, we are outnumbered by casual gamers. It is the casual gamers who make the bulk of purchases in the role-playing game hobby, and thus it is the casual gamers that Wizards must cater to. Another company, one with a more niche game, could perhaps not loose income with a more complicated basic game, or no basic game at all. There are, in all probability, very few casual gamers who are fans of the Amber series of novels. For a niche market such as that, appealing primarily to the passionate fringe may make sense. For Dungeons and Dragons, the most recognized role-playing game world-wide, I am sorry, but from Wizards' perspective, appealing primarily to the casual gamer is likely to make the most sense. [/QUOTE]
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