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Evil cleric posing as neutral or even a good cleric
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<blockquote data-quote="Plane Sailing" data-source="post: 2107781" data-attributes="member: 114"><p>Sir Thorncrest, this is how I'd handle your ranger/undead hunter.</p><p></p><p>Basicially just use his normal skills (which might be rank 17+ability bonus+favoured enemy bonus).</p><p></p><p>So attempting to see through the vampires disguise is likely to be +25 (17 ranks +2 Wis? +6 Favoured enemy?). If you want to encourage role playing you can use the "DM's friend" and give him a +2 bonus to this roll if he suggests something that seems reasonable to you (e.g. "I attempt to startle him and check his reflection in the little mirror at the same time, in case he is using an illusion which he doesn't keep perfectly in sync" or whatever).</p><p></p><p>Remember to apply the -1 per 10ft range to the spot check. The vampire probably gets +10 for using disguising magic (I wonder why the RAW makes it such a small bonus?) and I guess he has maxed out his disguise skill to help him blend in to society.</p><p></p><p>Alternatively, you could allow the Ranger to use sense motive (again with his +6 from undead enemy) to attempt to notice that something is wrong in an undeady kind of way.</p><p></p><p>In other words, maximising his favoured enemy as undead would give him +6 on several important investigative skill checks - and that huge +6 bonus reflects the fact that he has concentrated so much on this one particular enemy.</p><p></p><p>The RAW is your friend here! The favoured enemy bonus and a possible additional +2 circumstance bonus if the player comes up with a good idea; players spot and sense motive skill checks against the vampire lords disguise and bluff.</p><p></p><p>No worries mate!</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 2107781, member: 114"] Sir Thorncrest, this is how I'd handle your ranger/undead hunter. Basicially just use his normal skills (which might be rank 17+ability bonus+favoured enemy bonus). So attempting to see through the vampires disguise is likely to be +25 (17 ranks +2 Wis? +6 Favoured enemy?). If you want to encourage role playing you can use the "DM's friend" and give him a +2 bonus to this roll if he suggests something that seems reasonable to you (e.g. "I attempt to startle him and check his reflection in the little mirror at the same time, in case he is using an illusion which he doesn't keep perfectly in sync" or whatever). Remember to apply the -1 per 10ft range to the spot check. The vampire probably gets +10 for using disguising magic (I wonder why the RAW makes it such a small bonus?) and I guess he has maxed out his disguise skill to help him blend in to society. Alternatively, you could allow the Ranger to use sense motive (again with his +6 from undead enemy) to attempt to notice that something is wrong in an undeady kind of way. In other words, maximising his favoured enemy as undead would give him +6 on several important investigative skill checks - and that huge +6 bonus reflects the fact that he has concentrated so much on this one particular enemy. The RAW is your friend here! The favoured enemy bonus and a possible additional +2 circumstance bonus if the player comes up with a good idea; players spot and sense motive skill checks against the vampire lords disguise and bluff. No worries mate! Cheers [/QUOTE]
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