Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Evil Deities & Their Followers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EP" data-source="post: 3687920" data-attributes="member: 41744"><p>Hmm, maybe "traditional fantasy" doesn't work this way, but there is and can be fantasy worlds that exist with truly deep, emotional characters walking a blurred line of good and evil. While I haven't read much, LOTR stands out because while the major baddie is truly evil, his influence through the ring is what blurs the line. It causes good people to feel temptation and greed without truly forcing their hand. The power of the ring and the fear of its abilities is what made it so awed and dreaded.</p><p></p><p>Fantasy worlds with gray areas are probably more fantastic and engaging than your standard Harry Potter fantasy passing around these days. If science fiction is able to be engaging by asking readers tough questions using a "what if" future scenario, then why can't fantasy offer the same thing? Without being based on a realistic possibility required in sci-fi, fantasy can over a more fantastical viewpoint of the human condition without having the worry about how something can come to pass. If we could see into the afterlife and find out what our fate would be, why would we worship the gods, particularly evil ones? Why should we carry on if we know what the end result will be anyways? I think looking at why evil clerics would serve an evil deity is a perfect example of this and could add many deep layers to a game.</p><p></p><p>And to answer the original question, perhaps evil clerics serve for the same reason as people would sell their souls to the Devil in Christian mythology. The need for something in their current life in exchange for servitude in the afterlife, later believing they can cheat their fate by keeping their fingers crossed behind their back.</p><p></p><p>What's more frightening is this: if an evil cleric knows the fate awaiting him when he dies and proceeds anyways without any hesitation, does that make him more frightening?</p></blockquote><p></p>
[QUOTE="EP, post: 3687920, member: 41744"] Hmm, maybe "traditional fantasy" doesn't work this way, but there is and can be fantasy worlds that exist with truly deep, emotional characters walking a blurred line of good and evil. While I haven't read much, LOTR stands out because while the major baddie is truly evil, his influence through the ring is what blurs the line. It causes good people to feel temptation and greed without truly forcing their hand. The power of the ring and the fear of its abilities is what made it so awed and dreaded. Fantasy worlds with gray areas are probably more fantastic and engaging than your standard Harry Potter fantasy passing around these days. If science fiction is able to be engaging by asking readers tough questions using a "what if" future scenario, then why can't fantasy offer the same thing? Without being based on a realistic possibility required in sci-fi, fantasy can over a more fantastical viewpoint of the human condition without having the worry about how something can come to pass. If we could see into the afterlife and find out what our fate would be, why would we worship the gods, particularly evil ones? Why should we carry on if we know what the end result will be anyways? I think looking at why evil clerics would serve an evil deity is a perfect example of this and could add many deep layers to a game. And to answer the original question, perhaps evil clerics serve for the same reason as people would sell their souls to the Devil in Christian mythology. The need for something in their current life in exchange for servitude in the afterlife, later believing they can cheat their fate by keeping their fingers crossed behind their back. What's more frightening is this: if an evil cleric knows the fate awaiting him when he dies and proceeds anyways without any hesitation, does that make him more frightening? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Evil Deities & Their Followers
Top