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Evil Disguised as Good...
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<blockquote data-quote="Sepulchrave II" data-source="post: 3010543" data-attributes="member: 4303"><p>I had a similar situation in my campaign, which formed the basis of a main arc.</p><p></p><p>Bear in mind that priests can be within one alignment step of their deity. I think that LN offers sufficient flexibility as far as blindness to power goes, especially if a group of clerics are interpreting the religion in a particularly dogmatic way. It is well within the bounds of the LN alignment to exhibit what we would consider cruel acts (inquisitions, persecutions etc.) without having to resort to Evil with a capital 'E.' Corruption can be as simple as powerful clerics of a certain persuasion favoring those who share the same interpretation of dogma.</p><p></p><p>A divine spellcaster of high rank who actually becomes Evil also has a number of tools to prevent discovery (nondetection, mind blank etc.), assuming that he/she has a new demonic or diabolic sponsor. Obviously, the deity would know this, but then deities are known for withholding information for their own inscrutable ends (a test of faith? impending revelation?). Deities should take a much bigger view of things in general - if their actions are too predictable, they lose their mystique. </p><p></p><p>Faith is more fun than fact, after all. It leaves the players guessing.</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 3010543, member: 4303"] I had a similar situation in my campaign, which formed the basis of a main arc. Bear in mind that priests can be within one alignment step of their deity. I think that LN offers sufficient flexibility as far as blindness to power goes, especially if a group of clerics are interpreting the religion in a particularly dogmatic way. It is well within the bounds of the LN alignment to exhibit what we would consider cruel acts (inquisitions, persecutions etc.) without having to resort to Evil with a capital 'E.' Corruption can be as simple as powerful clerics of a certain persuasion favoring those who share the same interpretation of dogma. A divine spellcaster of high rank who actually becomes Evil also has a number of tools to prevent discovery (nondetection, mind blank etc.), assuming that he/she has a new demonic or diabolic sponsor. Obviously, the deity would know this, but then deities are known for withholding information for their own inscrutable ends (a test of faith? impending revelation?). Deities should take a much bigger view of things in general - if their actions are too predictable, they lose their mystique. Faith is more fun than fact, after all. It leaves the players guessing. [/QUOTE]
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