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<blockquote data-quote="Gronin" data-source="post: 5671808" data-attributes="member: 7603"><p>I have been DMing for a very long time and to be honest there have been a lot of "Evil DM" moments. My group always plays good, or at worst neutral with good tendencies, and so for me my favourite thing has to be to trick them into doing something nasty. Nothing seems to make them hate an enemy quite as much as unknowingly helping that enemy.</p><p></p><p>This particular instance was not the worst thing they were ever tricked into doing but it was by far the most out of character. To further set this up it has to be stated that my players at the time had a special hate on for vampires and there was one player in particular who hated vampires more than the others (in fact I am pretty sure that she hangs garlic around the house in RL). Keep in mind that it was an entirely role played encounter and I did not force them to roll any saves or skill checks, their decisions were their own.</p><p></p><p>The were travelling as a group through a wooded area when they came across a man frantically digging into the ground with his bare hands. It was quickly determined that he was a vampire and he was trying to get a hole dug to avoid the immenent sunrise. To this day I am not really sure how I was able to convince them (included in the group was a cleric of Lathander), but they eventually helped this suposed "good/repentant" vampire who didn't ask for this lot in life (or unlife as the case may be). He had been exploring looking for an even more secluded place to live out his life far from temptation. The helped him dig a hole large enough to hide in, covered him over and then stood guard over him for the day so that he would be safe. When night fell he rose from the ground, thanked them for their kindness (at that time they would have kicked his ass) and hurried on his way. This vampire went on to become the big evil and they chased him for the next couple of levels and I took every opportunity to make sure they felt guilty for every death at his hands. He frequently left notes and "gifts" for them -- lots of fun was had by ..... well by me for sure ..... and when they eventually destroyed him there was a lot of celebration.</p><p></p><p>As far evil DM things done to me, again lots, soem within the spirit of the game and some by DMs who seemed to feel that the goal was to win (generally not many of those as when the DM is like that I quickly bail). However, one of the most creative things done to a group I played has to have been a completely unexpected attack from a group of powerful NPCs. We were able to survive but could not figure out why we were attacked. It happened more than once over the length of the campaign and eventually we were able to get an answer from a survivor/prisoner. This goes back to an older edition (not sure which one), we were a higher level group (12th or 13th level) and it turned out that pretty much whenever an adventuring party drank a Potion of Treasure Finding and we were within range we were the target. There was some suspicion that parties were (at least some of the time) being supplied with these potions by a particularly annoying enemy -- this was never confirmed.</p></blockquote><p></p>
[QUOTE="Gronin, post: 5671808, member: 7603"] I have been DMing for a very long time and to be honest there have been a lot of "Evil DM" moments. My group always plays good, or at worst neutral with good tendencies, and so for me my favourite thing has to be to trick them into doing something nasty. Nothing seems to make them hate an enemy quite as much as unknowingly helping that enemy. This particular instance was not the worst thing they were ever tricked into doing but it was by far the most out of character. To further set this up it has to be stated that my players at the time had a special hate on for vampires and there was one player in particular who hated vampires more than the others (in fact I am pretty sure that she hangs garlic around the house in RL). Keep in mind that it was an entirely role played encounter and I did not force them to roll any saves or skill checks, their decisions were their own. The were travelling as a group through a wooded area when they came across a man frantically digging into the ground with his bare hands. It was quickly determined that he was a vampire and he was trying to get a hole dug to avoid the immenent sunrise. To this day I am not really sure how I was able to convince them (included in the group was a cleric of Lathander), but they eventually helped this suposed "good/repentant" vampire who didn't ask for this lot in life (or unlife as the case may be). He had been exploring looking for an even more secluded place to live out his life far from temptation. The helped him dig a hole large enough to hide in, covered him over and then stood guard over him for the day so that he would be safe. When night fell he rose from the ground, thanked them for their kindness (at that time they would have kicked his ass) and hurried on his way. This vampire went on to become the big evil and they chased him for the next couple of levels and I took every opportunity to make sure they felt guilty for every death at his hands. He frequently left notes and "gifts" for them -- lots of fun was had by ..... well by me for sure ..... and when they eventually destroyed him there was a lot of celebration. As far evil DM things done to me, again lots, soem within the spirit of the game and some by DMs who seemed to feel that the goal was to win (generally not many of those as when the DM is like that I quickly bail). However, one of the most creative things done to a group I played has to have been a completely unexpected attack from a group of powerful NPCs. We were able to survive but could not figure out why we were attacked. It happened more than once over the length of the campaign and eventually we were able to get an answer from a survivor/prisoner. This goes back to an older edition (not sure which one), we were a higher level group (12th or 13th level) and it turned out that pretty much whenever an adventuring party drank a Potion of Treasure Finding and we were within range we were the target. There was some suspicion that parties were (at least some of the time) being supplied with these potions by a particularly annoying enemy -- this was never confirmed. [/QUOTE]
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