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<blockquote data-quote="Lord Ipplepop" data-source="post: 5688300" data-attributes="member: 39914"><p>The worst ever done to me was having the group (me with my standard 1ed inspired Paladin) see a column of smoke off in the distance. We travel to see what is going on and we run into an entire village that has been annihilated and every citizen (as far as we knew) was massacred... including the kids. There were bodies strewn everywhere, and kids eviscerated and burnt and such. The adults were as well; however, the DM jumped into ultra reality and "showed" us the dead kids. It wasn't hard to determine who the killers were, it was a local tribe of orcs, and we- as players and characters- hated them and wanted to do to them what they had done to these people.</p><p></p><p>The most evil from my brain was a pretty recent session that had the characters second guessing themselves, each other, and everything about dungeon delving and their careers as adventurers:</p><p>1) Using "standard" monsters in non-standard ways- Characters were walking down a set of stairs that had a door at the bottom. About halfway down, the stairs turned into a slide and the characters slid on their backs right into a... mimic.</p><p>2) A treasure pile that had a sword and a scabbard on separate sides of the pile. The scabbard had about 5 inches worth of rust monster ashes in it (I stole that idea from on here, I believe)</p><p>3) A body early in the "dungeon" that had a ring on its finger. The party gave it to the mage... it was a anti-magic ring. It put the wearer and all within 10' in an anti-magic shell, and no magic- including spells- would work.</p><p>4) A doorway that, when the party walked through, they were teleported to a room around the corner... it completely screwed up their mapping.\</p><p></p><p>The whole thing went like that. There was nothing too dangerous or deadly, and they all survived the mission (some better than others)... when they got out... they realized that the entire thing was an illusion.</p></blockquote><p></p>
[QUOTE="Lord Ipplepop, post: 5688300, member: 39914"] The worst ever done to me was having the group (me with my standard 1ed inspired Paladin) see a column of smoke off in the distance. We travel to see what is going on and we run into an entire village that has been annihilated and every citizen (as far as we knew) was massacred... including the kids. There were bodies strewn everywhere, and kids eviscerated and burnt and such. The adults were as well; however, the DM jumped into ultra reality and "showed" us the dead kids. It wasn't hard to determine who the killers were, it was a local tribe of orcs, and we- as players and characters- hated them and wanted to do to them what they had done to these people. The most evil from my brain was a pretty recent session that had the characters second guessing themselves, each other, and everything about dungeon delving and their careers as adventurers: 1) Using "standard" monsters in non-standard ways- Characters were walking down a set of stairs that had a door at the bottom. About halfway down, the stairs turned into a slide and the characters slid on their backs right into a... mimic. 2) A treasure pile that had a sword and a scabbard on separate sides of the pile. The scabbard had about 5 inches worth of rust monster ashes in it (I stole that idea from on here, I believe) 3) A body early in the "dungeon" that had a ring on its finger. The party gave it to the mage... it was a anti-magic ring. It put the wearer and all within 10' in an anti-magic shell, and no magic- including spells- would work. 4) A doorway that, when the party walked through, they were teleported to a room around the corner... it completely screwed up their mapping.\ The whole thing went like that. There was nothing too dangerous or deadly, and they all survived the mission (some better than others)... when they got out... they realized that the entire thing was an illusion. [/QUOTE]
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