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Evil & Good PCs working together
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<blockquote data-quote="Lanefan" data-source="post: 2984299" data-attributes="member: 29398"><p>Much depends on the history between the characters.</p><p></p><p>My old game had at its core a couple of Good Clerics, a Cavalier who eventually became a Paladin, another Cavalier, and some Neutrals - the wizards and a Fighter or two. Yet the longest-serving character in this campaign (or any other I've thus far been involved in, for that matter) was...an <u>Assassin</u>!</p><p></p><p>How did this happen? Simple. The Assassin, Judah, came in early as a simple Fighter and hid his real class; as a Dwarf, he could pull off the fake-Fighter bit well enough, and nobody looked much further. By the time his real class was revealed, years later, he was one of the senior members of the party - and someone the other PC's knew they could count on to do his share. In short, they knew they could trust him with their lives. What he got up to between adventures was another question entirely; the Good-er PC's eventually learned to just stay with him as much as possible, and for the most part things went OK.</p><p></p><p>By the time the Cavalier Kalvin (Sir Kalvin of Hobbes, great name!) got his Paladinhood, he'd already run with Judah for many adventures; sure, they disagreed about lots of things, but stayed together as a team because both knew it simply worked better that way. And so the theoretically impossible happened - a Paladin and an Assassin ran together for about 8 adventures, and saw the campaign through to its end.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 2984299, member: 29398"] Much depends on the history between the characters. My old game had at its core a couple of Good Clerics, a Cavalier who eventually became a Paladin, another Cavalier, and some Neutrals - the wizards and a Fighter or two. Yet the longest-serving character in this campaign (or any other I've thus far been involved in, for that matter) was...an [U]Assassin[/U]! How did this happen? Simple. The Assassin, Judah, came in early as a simple Fighter and hid his real class; as a Dwarf, he could pull off the fake-Fighter bit well enough, and nobody looked much further. By the time his real class was revealed, years later, he was one of the senior members of the party - and someone the other PC's knew they could count on to do his share. In short, they knew they could trust him with their lives. What he got up to between adventures was another question entirely; the Good-er PC's eventually learned to just stay with him as much as possible, and for the most part things went OK. By the time the Cavalier Kalvin (Sir Kalvin of Hobbes, great name!) got his Paladinhood, he'd already run with Judah for many adventures; sure, they disagreed about lots of things, but stayed together as a team because both knew it simply worked better that way. And so the theoretically impossible happened - a Paladin and an Assassin ran together for about 8 adventures, and saw the campaign through to its end. Lanefan [/QUOTE]
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