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Evil in D&D: as black and white as it seems?
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<blockquote data-quote="EP" data-source="post: 3668439" data-attributes="member: 41744"><p>Agreed. Spells aren't evil, they are just following the command of their casters and many of the spells you've listed above can be used for good (or just neutral) purposes...</p><p></p><p>...so it really depends on what the GM chooses to do with them. It is safe to say that these spells are deemed evil because they were created by evil deities and this damns you in the eyes of good gods. Remember that the entire D&D pantheon/afterlife revolves around the fact that when you die, your soul goes to your deity or to the plane which closely matches your own alignment. By that, it's a god's choice where you go when you die (or is chosen by another, neutral force like the Celestial Beaureaucracy). If THEY view these spells as evil, that's a point off your good list and you don't get to live on the beautiful slopes of Mount Celestia. The GM may decide not to force an alignment change based on the casting of these spells, but it may affect you in the afterlife.</p><p></p><p>The same problem you mentioned goes for healing spells. Why can't evil clerics cast healing spells? Don't they want to live any more than good clerics? It's all in how you interpret the process of the healing spell. My theory is that healing spells are blessing from good deities who preach the tenet of Good - one of which involves sacrifice and helping others. When a cleric casts cure light wounds, where is the sacrifice? It comes from the diety itself, giving up some of its own essence to heal the wounded victim. Therefore, when an evil cleric prays to his god for a healing spell, the evil deity basically says "I'm evil. Why should I give something for this person... even if he is a cleric of mine? He should be grateful that I let him carry my name on his shoulder." It's all in the interpretation.</p><p></p><p>As for summoning spells, it once again falls to interpretation. Angels are good creatures are believe in giving aid to others. To them, maybe it isn't forced indenture but a means to prove their devotion to the cause. Evil fiends that are summoned see it as slavery - why should they help this puny mortal?</p></blockquote><p></p>
[QUOTE="EP, post: 3668439, member: 41744"] Agreed. Spells aren't evil, they are just following the command of their casters and many of the spells you've listed above can be used for good (or just neutral) purposes... ...so it really depends on what the GM chooses to do with them. It is safe to say that these spells are deemed evil because they were created by evil deities and this damns you in the eyes of good gods. Remember that the entire D&D pantheon/afterlife revolves around the fact that when you die, your soul goes to your deity or to the plane which closely matches your own alignment. By that, it's a god's choice where you go when you die (or is chosen by another, neutral force like the Celestial Beaureaucracy). If THEY view these spells as evil, that's a point off your good list and you don't get to live on the beautiful slopes of Mount Celestia. The GM may decide not to force an alignment change based on the casting of these spells, but it may affect you in the afterlife. The same problem you mentioned goes for healing spells. Why can't evil clerics cast healing spells? Don't they want to live any more than good clerics? It's all in how you interpret the process of the healing spell. My theory is that healing spells are blessing from good deities who preach the tenet of Good - one of which involves sacrifice and helping others. When a cleric casts cure light wounds, where is the sacrifice? It comes from the diety itself, giving up some of its own essence to heal the wounded victim. Therefore, when an evil cleric prays to his god for a healing spell, the evil deity basically says "I'm evil. Why should I give something for this person... even if he is a cleric of mine? He should be grateful that I let him carry my name on his shoulder." It's all in the interpretation. As for summoning spells, it once again falls to interpretation. Angels are good creatures are believe in giving aid to others. To them, maybe it isn't forced indenture but a means to prove their devotion to the cause. Evil fiends that are summoned see it as slavery - why should they help this puny mortal? [/QUOTE]
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