Or so the designers seem to think so.
Lately I've been making a lot of divine characters up and it seems that whenever I look for a domain or divine feat for them, all the coolest, most powerful ones are for evil deities only.
Even the most benevolent At-Will, Astral Seal, gets the most love from evil domains. What's more, a lot of the benefits can hardly be considered evil. Temp hit points, save penalties, attack bonuses, etc.
As someone who refuses to play evil characters, I find this incredibly frustrating. Especially in LFR where you can't simply approach a DM and say, "Look, this feat is awesome and really suits my cleric, but it's for evil only deities, can we fudge something?"
Is it just me or do WotC employees all prefer the dark side of the force?
Lately I've been making a lot of divine characters up and it seems that whenever I look for a domain or divine feat for them, all the coolest, most powerful ones are for evil deities only.
Even the most benevolent At-Will, Astral Seal, gets the most love from evil domains. What's more, a lot of the benefits can hardly be considered evil. Temp hit points, save penalties, attack bonuses, etc.
As someone who refuses to play evil characters, I find this incredibly frustrating. Especially in LFR where you can't simply approach a DM and say, "Look, this feat is awesome and really suits my cleric, but it's for evil only deities, can we fudge something?"
Is it just me or do WotC employees all prefer the dark side of the force?
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