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Evil is cool
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<blockquote data-quote="MrMyth" data-source="post: 5007825" data-attributes="member: 61155"><p>I don't dislike Tieflings, but for me, Deva are about a billion times more awesome in terms of design, story, and mechanics. </p><p> </p><p>Not in the PHB, sure, but they finally got a version of the Aasimar <em>right</em>, and that to me was worth the wait. </p><p> </p><p>I don't think the designers have any particular bias towards evil, nor do I entirely agree with Kzach's declaration that the only worthwhile domains are evil ones - I have definitely not found that to be the case. I can, certainly, sympathize with him wanting certain mechanical capabilities in LFR that are prohibited for alignment/etc reasons, but I'm not a fan of the school of thought that all limitations should be removed from all mechanics. I think that would lead to a very boring game with very boring characters, if there was nothing unique about any individual character element.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5007825, member: 61155"] I don't dislike Tieflings, but for me, Deva are about a billion times more awesome in terms of design, story, and mechanics. Not in the PHB, sure, but they finally got a version of the Aasimar [I]right[/I], and that to me was worth the wait. I don't think the designers have any particular bias towards evil, nor do I entirely agree with Kzach's declaration that the only worthwhile domains are evil ones - I have definitely not found that to be the case. I can, certainly, sympathize with him wanting certain mechanical capabilities in LFR that are prohibited for alignment/etc reasons, but I'm not a fan of the school of thought that all limitations should be removed from all mechanics. I think that would lead to a very boring game with very boring characters, if there was nothing unique about any individual character element. [/QUOTE]
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