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<blockquote data-quote="keterys" data-source="post: 5009093" data-attributes="member: 43019"><p>So the complaint is more that the gods in Forgotten Realms just don't have the domains you happen to want? Vengeance used to not be associated with an evil god in FR, but in their god consolidation they consolidated him under Bane. Oh well.</p><p></p><p>Tyranny's -2 to saves isn't useful for most parties, but is very powerful with a party built to take advantage of it. You actually really won't find it that useful in LFR, from my experience. If you're always grouped with an orbizard, then maybe, but frankly I'd not be surprised if Tyranny gets hit with the same nerf bat that hit most save penalties this month (and Divine Power is scheduled for the next update). Basically only dailies have saves on them, only a fraction of those do, and only a fraction of those saves even matter. As you hit epic, this will change somewhat.</p><p></p><p>Life is more universally useful and has a frankly better skill option. The amount of temp and heal churned out by astral seal is potentially quite gross compared to the damage of many creatures at this level, like solos.</p><p></p><p>Fate is the next most useful after those two most likely, since landing astral seal in the first place is more critical, its healing is most needed in the later stages of combat, and it's used by pacifists in particular on bloodied enemies.</p><p></p><p>Torment after that, edging ahead if you have a rogue in the party, though not otherwise.</p><p></p><p>Vengeance and Knowledge are both nothing special.</p></blockquote><p></p>
[QUOTE="keterys, post: 5009093, member: 43019"] So the complaint is more that the gods in Forgotten Realms just don't have the domains you happen to want? Vengeance used to not be associated with an evil god in FR, but in their god consolidation they consolidated him under Bane. Oh well. Tyranny's -2 to saves isn't useful for most parties, but is very powerful with a party built to take advantage of it. You actually really won't find it that useful in LFR, from my experience. If you're always grouped with an orbizard, then maybe, but frankly I'd not be surprised if Tyranny gets hit with the same nerf bat that hit most save penalties this month (and Divine Power is scheduled for the next update). Basically only dailies have saves on them, only a fraction of those do, and only a fraction of those saves even matter. As you hit epic, this will change somewhat. Life is more universally useful and has a frankly better skill option. The amount of temp and heal churned out by astral seal is potentially quite gross compared to the damage of many creatures at this level, like solos. Fate is the next most useful after those two most likely, since landing astral seal in the first place is more critical, its healing is most needed in the later stages of combat, and it's used by pacifists in particular on bloodied enemies. Torment after that, edging ahead if you have a rogue in the party, though not otherwise. Vengeance and Knowledge are both nothing special. [/QUOTE]
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