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Evil is cool
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<blockquote data-quote="ProfessorCirno" data-source="post: 5009431" data-attributes="member: 65637"><p>To respond to the original post, 4e <strong>loves</strong> the 90's anti-hero. Just read through the previews of paladins and tieflings from Races and Classes; they don't just think evil is cool, they <em>can't</em> see how good can be equally cool. This is reflected in later things they've written. The design flaw is a symptom. The real problem is a scewed philosophy that leans too far in one direction. The average 4e party isn't good aligned, it's <em>un</em>aligned.</p><p></p><p>It was, funny enough, the opposite in 3e. Compare Book of Vile Deeds with Book of Exalted Deeds. BoVD makes you take mechanical penalties and, in return, you get a few fluff advantages. It was also pretty poorly written, with things such as "kinky sex is <strong>eeeeeeevil!</strong>," and a general trend towards moustache twisting cartoon evil. BoED, on the other hand, did the opposite - you took roleplaying penalties (can't drink alcohol? Oh noes!) for some hilariously large mechanical benefits. And it was focused on how to be good-er then good, to be the big exalted awesome hero.</p><p></p><p>As for people liking Wolverine more then Cyclops, that has nothing to do with good vs evil, and everything to do with Cyclops being a smarmy dick, and BOTH reaching their popularity during those dark ages of the 90's. People like the Terminator because, in T2, he's a complex character who slowly learns what it means to be human. They liked his line of "I know now why you cry. But it's something I can never do." And your comparison with Terminator is hilarious, because that's the issue with the grimdark anti-hero: they <em>aren't</em> complex, they're being made after a character that was, but doesn't understand that it was the character building that was interesting, not the grim dark dark grimness.</p><p></p><p>Most Discworld fans love Vimes, but he's not evil or a grimdark anti-hero. He's a complex character who wrestles with his own inner temptations, but, and this is the important thing, <strong>he's interesting because he doesn't give into them</strong>.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5009431, member: 65637"] To respond to the original post, 4e [B]loves[/B] the 90's anti-hero. Just read through the previews of paladins and tieflings from Races and Classes; they don't just think evil is cool, they [I]can't[/I] see how good can be equally cool. This is reflected in later things they've written. The design flaw is a symptom. The real problem is a scewed philosophy that leans too far in one direction. The average 4e party isn't good aligned, it's [I]un[/I]aligned. It was, funny enough, the opposite in 3e. Compare Book of Vile Deeds with Book of Exalted Deeds. BoVD makes you take mechanical penalties and, in return, you get a few fluff advantages. It was also pretty poorly written, with things such as "kinky sex is [B]eeeeeeevil![/B]," and a general trend towards moustache twisting cartoon evil. BoED, on the other hand, did the opposite - you took roleplaying penalties (can't drink alcohol? Oh noes!) for some hilariously large mechanical benefits. And it was focused on how to be good-er then good, to be the big exalted awesome hero. As for people liking Wolverine more then Cyclops, that has nothing to do with good vs evil, and everything to do with Cyclops being a smarmy dick, and BOTH reaching their popularity during those dark ages of the 90's. People like the Terminator because, in T2, he's a complex character who slowly learns what it means to be human. They liked his line of "I know now why you cry. But it's something I can never do." And your comparison with Terminator is hilarious, because that's the issue with the grimdark anti-hero: they [I]aren't[/I] complex, they're being made after a character that was, but doesn't understand that it was the character building that was interesting, not the grim dark dark grimness. Most Discworld fans love Vimes, but he's not evil or a grimdark anti-hero. He's a complex character who wrestles with his own inner temptations, but, and this is the important thing, [B]he's interesting because he doesn't give into them[/B]. [/QUOTE]
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